04mars.cha
- Folder
- autistic-rollins
- Language
- en
- Utterances
- 738
- Words
- 1,283
Participants
| Code | Name | Role | Age | Utterances | Words | MLU w | MLU m | Types | TTR |
|---|---|---|---|---|---|---|---|---|---|
| CHI | Target Child | 3;8. | 268 | 153 | 1.82 | – | 54 | 0.353 | |
| CLN | Clinician | 470 | 1,130 | 2.90 | – | 234 | 0.207 |
Most frequent words
CLN · 1,130 words
CHI · 153 words
Transcript
CLNChi we need to get a puzzle .
%spa: $NIA:RP
%tim: 00:28:44
CLNwhere are the puzzles ?
%spa: $DNP:QN
CLNwhere are the puzzles ?
%spa: $DNP:QN
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: looks on the shelf
CLNlet's look .
%spa: $NIA:SI
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNhere's a puzzle .
%spa: $DHA:ST
%act: gets a puzzle off the shelf
CLNyou want this one ?
%spa: $NIA:RQ
%act: shows him the puzzle
CHIxxx . [+ trn]
%spa: $NIA:AD:VO
%act: looks at the puzzle
CLNlet's sit down .
%spa: $NIA:RP
%act: pulls out chairs and sits
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%act: sits
%tim: 00:29:01
CLNlet's sit down .
%spa: $NIA:RP
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%com: these might be car noises
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHI0 .
%act: spills the puzzle
CLNuh !
%spa: $MRK:MK
CLNthey fell out .
%spa: $DRE:ST
CLNthe pieces fell out .
%spa: $DRE:ST
%act: picks one up off the floor
CHI0 .
%act: dumps the rest out
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNturn over the car .
%spa: $NIA:SI
%act: turns over a piece
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNturn over the tree .
%spa: $NIA:SI
%act: turns over a puzzle piece
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: higher car noises like shifted gears
CLN0 .
%act: moves the puzzle closer
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
%tim: 00:29:30
CLNwhat do [//] you have the truck .
%spa: $DJF:ST
%gpx: points to the piece in his hand
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNyou have the red truck .
%spa: $DJF:ST
%gpx: points to his truck
CLNtruck goes [=! voc] .
%spa: $DJF:ST
%com: car noises
%act: moves a puzzle piece across the table
CLNa yellow car .
%spa: $DHA:ST
%act: holds up a piece
CLN<it's my turn> [>] .
%spa: $NIA:ST
%gpx: taps her chest with the piece
CHIxxx [<] . [+ trn]
%spa: $NIA:PR:VO
%com: sound of car braking
CLNxxx . [+ trn]
%spa: $NIA:PR
%act: drags the piece across the table to the puzzle
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: sound of car braking
%act: puts the piece in the puzzle
CLNput it in .
%spa: $NIA:SI
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHI0 . [+ trn]
%spa: $NIA:YY:NO
%gpx: hands her a puzzle piece
CLNoh is it my turn ?
%spa: $DCA:YQ
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%tim: 00:30:00
CLNlook .
%spa: $DHA:RP
%act: holds the car up
CLNI have a car .
%spa: $NIA:ST
CLNit's my turn .
%spa: $NIA:ST
%gpx: taps her chest with the car
CLNI'm going to put it in .
%spa: $NIA:SI
%act: looks for where the piece belongs
CLN0 .
%act: puts the piece in the puzzle
CLNcan you put the <truck in the puzzle> [>] ?
%spa: $NIA:RP
%gpx: points to each
CHIxxx [<] . [+ trn]
%spa: $NIA:PR:VO
CLN0 .
%act: puts all the pieces in her lap
CLNcan you put the truck in the puzzle ?
%spa: $NIA:RP
%gpx: taps a place in the puzzle
CHImy turn .
%spa: $PRO:PR:WD
%gpx: taps his chest with the piece
CLNthat's right .
%spa: $NIA:AP
CLNa truck .
%spa: $NIA:ST
%tim: 00:30:31
CHI0 .
%act: tries to put it in
CLNput it in .
%spa: $NIA:SI
%act: helps him put the piece in
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with a puzzle piece
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNwhat's this ?
%spa: $DHA:QN
%act: holds the piece in front of him
CLNa bike .
%spa: $DJF:SA
CLNput it in .
%spa: $NIA:SI
%act: puts the bike in the puzzle
CHIxxx .
CLN0 .
%act: hands him a piece
CLNyour turn .
%spa: $NIA:ST
CLNit's Chi's turn .
%spa: $NIA:ST
CLNdo you want the truck ?
%spa: $NIA:RQ
CHIxxx [=! voc] [=! voc] [=! voc] . [+ trn]
%spa: $NIA:YY:VO
%act: takes the truck and hits it on the table
%tim: 00:31:00
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx [=! voc] . [+ trn]
%spa: $NIA:YY:VO
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CHI0 .
%act: puts the piece in the puzzle
CLNyou put the truck in .
%spa: $DRE:ST
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CLNthe truck is in .
%spa: $NIA:ST
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CLNhere's the car .
%spa: $NIA:TO
%act: hands him a car piece
CHIcar.
%spa: $PRO:ST:WDE
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with the car
CLNthat's right .
%spa: $PRO:AP
CHI0 .
%act: puts it in the puzzle
CLNa car .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with the piece
CLN0 .
%act: tries to put it in
CLNoop wrong way .
%spa: $NIA:ST
%act: puts the piece in the right spot
%tim: 00:31:30
CLN0 .
%act: hands him a piece
CHIcar.
%spa: $PRO:ST:WD
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: holds up a piece
CLNa truck .
%spa: $DHA:ST
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with it
CLN0 .
%act: puts it in the puzzle
CLN0 .
%act: hands him a piece
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIa tree.
%spa: $PRO:ST:WD
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CLNa tree .
%spa: $PRO:CT
CLNthat's right .
%spa: $PRO:AP
CLNa truck .
%spa: $PRO:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with it
CLN0 .
%act: puts it in the puzzle
CLNit's Chi's turn .
%spa: $PRO:ST
%act: hands him a piece
%tim: 00:32:00
CHIa car .
%spa: $PRO:ST:WD
CHImy turn .
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CHI0 .
%act: puts it in the puzzle
CLNa gas station .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with it
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLN0 .
%act: puts it in the puzzle
CLNwhere's this piece ?
%spa: $DHA:QN
%gpx: taps an empty space
CLN0 .
%act: looks on the floor
CHI0 .
%act: looks on the floor
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNI see it .
%spa: $NIA:ST
%gpx: points under the table
CLNit's under the table .
%spa: $NIA:ST
CHI0 .
%act: crawls under the table
CLNcan you pick it up ?
%spa: $NIA:RP
CLNwatch your head .
%spa: $NIA:WD
CHI0 .
%act: stands up
CLNyou picked it up .
%spa: $DRE:ST
CHIa bike.
%spa: $PRO:ST:WD
%tim: 00:32:30
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CHI0 .
%act: puts it in the puzzle
CLNa bike .
%spa: $PRO:CT
CLNyou put it in .
%spa: $DRE:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNyou put it in .
%spa: $DRE:ST
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%act: holds the puzzle up
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
%act: pulls the puzzle across the table
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: sound of car braking
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to a piece
CHIyyy .
%spa: $DJF:YY:VCP
%gpx: points to a different piece
CLNis that a green car ?
%spa: $DJF:YQ
CHIa car .
%spa: $DJF:RT:WD
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to another piece
CHIa bike.
%spa: $DJF:SA:WD
%tim: 00:33:00
CLNa bike .
%spa: $DJF:AP
CHIa car .
%spa: $DJF:ST:WCP
%gpx: points to a piece
CHIa bike .
%spa: $DJF:ST:WCP
%gpx: points to a piece
CLNChi what's that ?
%spa: $DHA:QN
%gpx: taps a piece
CHIyyy .
%spa: $DJF:YY:VO
CHIa truck.
%spa: $DJF:SA:WD
CLNa truck .
%spa: $DJF:AP
CHIxxx .
CLNthat's right .
%spa: $NIA:AP
CLNlet's get another one .
%spa: $NIA:RP
%act: stands
CLNyou ready for another puzzle ?
%spa: $NIA:YQ
CHI0 .
%act: stands with the puzzle
CLNlet's put this one up .
%spa: $NIA:RP
%act: takes it from him
CHIxxx .
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNlook .
%spa: $DHA:RP
%act: shows him a puzzle
CLNlook .
%spa: $DJF:ST
CLNthere's the tiger .
%spa: $DHA:ST
%gpx: points to the puzzle
CLNthe tiger .
%spa: $DJF:ST
CHI0 .
%act: takes the puzzle to the table
%tim: 00:33:30
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%act: takes a bike puzzle piece out
CLNtake out # the elephant .
%spa: $NIA:SI
%act: takes a piece out
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNtake out the man .
%spa: $NIA:SI
%act: takes a piece out
CHIyyy .
%spa: $YYY:YY:VO
%act: plays with a piece
CLNthere's a clown .
%spa: $DJF:ST
CLNtake out the seal .
%spa: $NIA:SI
%act: takes a piece out
CHIyyy .
%spa: $YYY:YY:VO
CLNtake this one out .
%spa: $NIA:RP
%gpx: points to a piece still in the puzzle
%tim: 00:34:01
CHIyyy .
%spa: $NIA:YY:VO
%act: takes out the piece
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
%act: plays with a puzzle piece
CLNtiger.
%spa: $DJF:ST
CLNgrrr@o.
%spa: $DJF:PR
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNyou have the clown .
%spa: $DJF:ST
CLNthe clown's in the car [=! laughs] .
%spa: $DJF:ST
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
%act: moves the clown piece across the table
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNbeep beep .
%spa: $NIA:PR
CLNbeep beep .
%spa: $NIA:PR
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNbeep beep .
%spa: $NIA:PR
CLNbeep beep .
%spa: $NIA:PR
%act: puts the car down
CHI0 .
%act: bangs a puzzle piece on the table
CLNthe clown's in the car .
%spa: $DJF:ST
%tim: 00:34:30
CLNI have the elephant .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with the piece
CLNput it in .
%spa: $NIA:SI
%act: puts the piece in the puzzle
CHI0 .
%act: plays with the puzzle pieces
CLNyou put the man on the horse .
%spa: $DRE:ST
%gpx: points to his pieces
CHIman.
%spa: $DJF:ST:WD
%act: looks to put the man in the puzzle
CLNman .
%spa: $DJF:RT
CLNthat's right .
%spa: $DJF:AP
CLN0 . [+ trn]
%spa: $DHA:YY:CP
%act: points to where he belongs
CHI0 .
%act: puts the piece in
CLNput it in .
%spa: $NIA:SI
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNput it in .
%spa: $NIA:ST
CHIyyy .
%spa: $YYY:YY:VO
%act: picks up a piece
%tim: 00:35:00
CLN0 [=! laughs] .
CLNmen .
%spa: $DJF:CT
CHI0 .
%act: puts the piece in
CLNthat's a clown .
%spa: $DJF:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNa seal .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with the piece
CLN0 .
%act: puts the piece in
CLNput it in .
%spa: $NIA:ST
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
CHIa horse.
%spa: $PRO:ST:WD
%act: picks up a piece
CHImy turn .
%spa: $PRO:PR:WD
%gpx: taps his chest with the piece
CLNthat's right .
%spa: $PRO:AP
CLNa horse .
%spa: $PRO:RT
CHI0 .
%act: tries to put the piece in
CLNthe horse goes right there .
%spa: $DHA:ST
%gpx: points to a spot in the puzzle
CLNput it in .
%spa: $NIA:RP
%tim: 00:35:30
CHIright there .
%spa: $NIA:RT:WD
%act: tries to put it in
CLNright there .
%spa: $NIA:RT
CLNput it in .
%spa: $NIA:SI
%act: helps him put it in the puzzle
CLNthe horse is in .
%spa: $NIA:ST
CHI0 .
%act: puts another piece in
CLN0 .
%act: picks up a piece
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthe monkey's on the bike .
%spa: $DJF:ST
%gpx: points to the puzzle piece
CHI0 .
%act: takes the piece from her
CLNthe monkey's on the bike .
%spa: $DJF:ST
%gpx: points
CLNgoing to put it in ?
%spa: $NIA:RP
CHI0 .
%act: puts the piece in
CLNyou put it in .
%spa: $DRE:ST
CHI0 .
%act: puts another piece in
CLNwhat's that ?
%spa: $DJF:QN
%gpx: points to the piece
%tim: 00:36:01
CLNChi what's that ?
%spa: $DJF:QN
%gpx: points to the piece
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNis that a seal ?
%spa: $DJF:YQ
%gpx: points to a different piece
CHIseal .
%spa: $DJF:RT:WD
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNseal .
%spa: $DJF:CT
CLNthat's right .
%spa: $DJF:AP
CHIxxx . [+ trn]
%spa: $DJF:YY:VO
CLNseal .
%spa: $DJF:CT
CLNand what's that ?
%spa: $DHA:QN
%gpx: points to a piece
CHIyyy .
%spa: $DJF:SA:VO
CLNis that a # tiger [>]?
%spa: $DJF:YQ
CHI0 [<] . [+ trn]
%spa: $YYY:YY:VO
CLNxxx . [+ trn]
%spa: $DJF:PR
%com: growls
CLNtiger .
%spa: $DJF:ST
CHIyyy .
%spa: $DHA:YY:VCP
%gpx: points at the puzzle
CLNwhat ?
%spa: $DCC:QN
CLNelephant .
%spa: $DJF:ST
%gpx: taps the elephant piece
CHIyyy [= jargon].
%spa: $DJF:YY:VJ
%tim: 00:36:31
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHI0 . [+ trn]
%spa: $DHA:YY:VCP
%gpx: points to the man piece
CHIyyy .
%spa: $YYY:YY:VO
CLN0 [=! laughs] .
CLNyou ready to +...
%spa: $YYY:YY
CHIyyy .
%spa: $YYY:YY:VO
CHIyyy .
%spa: $YYY:YY:VO
%gpx: points to the puzzle
CLNyou ready to put it up ?
%spa: $NIA:RQ
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNyou ready to put it up ?
%spa: $NIA:RQ
CHIyyy .
%spa: $DHA:YY:VCP
CLNthe seal has a ball on its nose .
%spa: $DJF:ST
%gpx: points to the puzzle
CHIyyy .
%spa: $DJF:YY:VO
CLNthere's a ball on its nose .
%spa: $DJF:ST
%gpx: points
CHIyyy yy yy [= jargon].
%spa: $YYY:YY:VJ
%tim: 00:37:01
CLNyeah .
%spa: $NIA:AC
CLNthere's a ball on its nose .
%spa: $DJF:ST
%gpx: points
CHIyyy yy [= jargon].
%spa: $YYY:YY:VJ
CLNthere's a monkey on a bike .
%spa: $DHA:ST
%gpx: points to the puzzle
CHI0 . [+ trn]
%spa: $DHA:YY:NT
%gpx: guides her finger to the seal piece
CLNball on nose .
%spa: $DJF:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNball's on his nose .
%spa: $NIA:ST
%gpx: points to her nose
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CHIxxx . [+ trn]
%spa: $DHA:YY:VO
%act: holding her hand
CLNa monkey on a bike .
%spa: $DJF:ST
%gpx: points to each respectively
CLNa monkey on a bike .
%spa: $DJF:ST
%gpx: points
CHI0 [=! screams] . [+ trn]
%spa: $YYY:YY:VO
CLNlet's put it up .
%spa: $NIA:RP
CLNready to put it up ?
%spa: $NIA:RQ
CLN<&=gasp let's put it up> [>] .
%spa: $NIA:RP
CHI<xxx [=! voc] [=! voc]> [<] . [+ trn]
%spa: $NIA:AD:VO
%com: also breathes heavily
%act: pushes the puzzle at her
CLNokay .
%spa: $NIA:AD
CLNI'll put it up .
%spa: $NIA:SI
%act: takes the puzzle
%tim: 00:37:32
CLNup up up .
%spa: $NIA:SI
CLNwe're putting it up .
%spa: $NIA:SI
@Activities: books
CLNlet's get a book .
%spa: $NIA:SI
CLNhow (a)bout a book ?
%spa: $NIA:RQ
CLNwhere's a book ?
%spa: $DNP:ST
CLNI don't see our book .
%spa: $DNP:ST
%act: looks on the shelf
CLNokay .
%spa: $NIA:MK
%tim: 00:38:06
CLNlet's read a book .
%spa: $NIA:RP
%act: sits with the books at the table
CLNwhich one ?
%spa: $NIA:QN
CHIa car .
%spa: $DHA:ST
%act: turns one of the books to him
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthat's right .
%spa: $DJF:AP
CLNthat's a car .
%spa: $DJF:ST
%gpx: points to the book
CLNwhat are those ?
%spa: $DHA:QN
%gpx: points to a different part on the book
CLNis that a bear in a car ?
%spa: $DJF:YQ
CHI0 .
%act: opens the book
CHIa tree .
%spa: $DHA:ST:VCP
%gpx: points to a picture in the book
CLNa tree .
%spa: $DJF:RT
%gpx: points to the same tree
CLNthat's right .
%spa: $DJF:AP
CLN0 .
%gpx: points to a car in the book
CLNand what's that ?
%spa: $DHA:QN
CLNthere's a house .
%spa: $DJF:ST
%gpx: points to the house
%tim: 00:38:30
CLNwho's in the car ?
%spa: $DJF:QN
%gpx: points in the car
CHI0 . [+ trn]
%spa: $NIA:YY:NO
%act: pushes her hand away
CLNis that a bear in the car ?
%spa: $DJF:YQ
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CHIyyy .
%spa: $DHA:YY:VCP
CLNred .
%spa: $DJF:ST
%gpx: points to the red light on the stoplight
CHIyyy .
%spa: $DJF:YY:VO
CLNstop .
%spa: $DJF:ST
CHIgo go go .
%spa: $DJF:ST:WD
CLNgreen means go go go .
%spa: $DJF:ST
%gpx: points to the green light
CHIyyy yy .
%spa: $DJF:YY:VCP
%gpx: points to the stoplight
CLNa trafficlight .
%spa: $DJF:CT
%gpx: points to the light
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to a door in the book
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNa door .
%spa: $DJF:SA
%gpx: points to the door again
%tim: 00:39:00
CLNa car .
%spa: $DHA:ST
%gpx: points to the car
CLN0 .
%act: starts to turn the page
CLNcan you turn the page ?
%spa: $NIA:RP
CLNcan you turn the page ?
%spa: $NIA:RP
%gpx: starts to turn the page
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CHIyyy yy .
%spa: $DHA:YY:VCP
%gpx: points in the book
CLNa bike .
%spa: $DJF:ST
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points again
CLNis that a balloon ?
%spa: $DJF:YQ
%gpx: points again with the book closer to him
CLNlook .
%spa: $DHA:RP
%act: grabs his hand
%tim: 00:39:30
CLNis that a balloon ?
%spa: $DJF:YQ
%act: makes his hand point
CLNballoon goes pop .
%spa: $DJF:ST
%act: lunges toward him on pop
CLNis that a balloon ?
%spa: $DJF:YQ
%act: makes his hand point again
CLNthere's a boy bear .
%spa: $DHA:ST
%gpx: points to a different picture
CHItruck.
%spa: $DHA:ST:WCP
%gpx: points in the book
CLNa truck .
%spa: $DJF:AP
%gpx: points where he did
CLNthere's mommy bear .
%spa: $DHA:ST
%gpx: points
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNdaddy bear .
%spa: $DJF:ST
%com: can assume she pointed but camera angle was so that it couldn't be seen
CLNthey're going to the store .
%spa: $DJF:ST
CLNlet's turn [//] can you turn the page ?
%spa: $NIA:RP
%act: starts turning the page
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CLNthere's apples .
%spa: $DHA:ST
%gpx: points in the book
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%com: eating noises
%act: puts his mouth over the apples picture
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%tim: 00:40:00
CLNyou ate the apple .
%spa: $DRE:ST
CLNyou ate the apple .
%spa: $DRE:ST
CHIs@l t@l i@l u@l r@l e@l .
%spa: $PRO:PR:WCP
%gpx: points in the book
CLNf@l .
%spa: $PRO:CT
CHIf@l .
%spa: $PRO:RT:WDE
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNfruits .
%spa: $DJF:ST
%gpx: points to the word
%com: he had spelled it backwards
CHIfruit.
%spa: $DJF:RT:WDE
CLNfruits .
%spa: $DJF:ST
%gpx: points to word
CHIy@l f@l n@l [?] o@l yyy.
%spa: $PRO:PR:WCP
CLNh@l .
%spa: $PRO:CT
CLNhoney .
%spa: $DJF:ST
%gpx: points to the word
CHIhoney.
%spa: $DJF:RT:WDE
CLNthat's some honey .
%spa: $DJF:ST
%gpx: points in the book
CLNthere's [//] what are those ?
%spa: $DHA:QN
%gpx: points
%tim: 00:40:31
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIyyy .
%spa: $DJF:SA:VO
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNyyy.
%spa: $DJF:AP
%com: repeats whatever he said
CLNthose are bananas .
%spa: $DJF:ST
CHI0 .
%act: starts to turn the page
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points
CLNI see some milk .
%spa: $DJF:ST
CHI0 .
%act: turns the page
CLNturning the page .
%spa: $NIA:SI
CHI0 . [+ trn]
%spa: $DHA:YY:CP
%gpx: points in the book
CLNthat's a cash register .
%spa: $DJF:ST
CHIxxx [=! voc] [=! voc] [=! voc] . [+ trn]
%spa: $NIA:PR:VNO
%act: taps the picture
CLNpush the buttons .
%spa: $NIA:SI
%act: taps the picture
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNthere's some money .
%spa: $DHA:ST
%gpx: points to the picture
CLNand there's mommy bear and daddy bear .
%spa: $DHA:ST
%gpx: points in the book
CHI0 .
%act: turns the page
CHIyyy .
%spa: $YYY:YY:VO
%tim: 00:41:00
CHItruck .
%spa: $DHA:ST:WCP
%gpx: points
CLNa truck .
%spa: $DJF:RT
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points
CHIa plane.
%spa: $DJF:SA:WCP
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNa plane .
%spa: $DJF:RT
CLN&=gasp . [+ trn]
%spa: $DHA:MK
%gpx: points in the book
CHIa car.
%spa: $DJF:ST:WCP
%gpx: points
CLNa car .
%spa: $DHA:AP:WCP
CHIa train.
%spa: $DHA:ST:WCP
%gpx: points
CLNa train .
%spa: $DJF:AP
CHItoot toot .
%spa: $DJF:PR:WD
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
CHItractor.
%spa: $DJF:SA:WD
CLNtractor .
%spa: $DJF:CT
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points again
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%com: sound like rapid fire gun
CLN<I see a helicoptor> [<] .
%spa: $DJF:ST
%gpx: points again
CLNI see a helicoptor .
%spa: $NIA:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNand a bear .
%spa: $DHA:ST
%gpx: points
CLNcan you turn the page ?
%spa: $NIA:RP
%gpx: flips her finger
CLNcan you turn the page ?
%spa: $NIA:RP
%gpx: flips her finger
CHIyyy .
%spa: $DHA:YY:VCP
%gpx: points
%act: turns the page
CLNthere's a coat .
%spa: $DHA:ST
%gpx: points in the book
CLNthey're at a clothing store .
%spa: $DJF:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthere's a stool .
%spa: $DHA:ST
%gpx: points
CLNand a dress .
%spa: $DHA:ST
%gpx: points
CHI0 .
%act: turns the page
CHIcar.
%spa: $DJF:ST
CLNa car .
%spa: $DJF:AP
CHIcar .
%spa: $DJF:ST:WD
CLNcar .
%spa: $DJF:AP
%tim: 00:41:59
CHIxxx [>] . [+ trn]
%spa: $DHA:YY:VNO
%act: touches the page
CLN<I see> [<] a piano .
%spa: $DHA:ST
%gpx: points
CLNthere's a piano .
%spa: $DJF:ST
CLNthere's a guitar .
%spa: $DHA:ST
%gpx: strums her tummy
CHIyyy yy .
%spa: $YYY:YY:VO
%act: turns the page
CLNmmm soup .
%spa: $DHA:ST
%gpx: points in the book
CLNpizza .
%spa: $DHA:ST
%gpx: points
CHI0 . [+ trn]
%spa: $YYY:YY:CP
%gpx: points to the pizza
CLNpizza .
%spa: $DJF:ST
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
CHIyyy .
%spa: $DJF:YY:VO
CLNa hamburger .
%spa: $DJF:SA
CHIxxx . [+ trn]
%spa: $PRO:PR:VNO
%com: eating noises
%act: moves his mouth over the hamburger picture
CLN0 [=! laughs] .
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
%tim: 00:42:31
CLNhot dog .
%spa: $DJF:SA
CLNhot dog .
%spa: $DJF:ST
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CHIuh uh uh [=! voc] . [+ trn]
%spa: $DHA:PR:VCP
%gpx: points in the book
%com: voc is gong like clock chime
CLNa clock .
%spa: $DJF:ST
%gpx: points to the picture
CLNa lamp .
%spa: $DHA:ST
%gpx: points
CHI0 .
%act: turns the page
CHIa car .
%spa: $DHA:ST:WCP
%gpx: points
CLNa car .
%spa: $DJF:AP
CLNthat's right .
%spa: $DJF:AP
CLNa car .
%spa: $DJF:ST
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
%tim: 00:43:02
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to a different place
CLNwhat are those ?
%spa: $DJF:QN
%gpx: rubs her finger on the spot
CHIflower.
%spa: $DJF:SA:WD
CLNflowers .
%spa: $DJF:AP
CHI0 . [+ trn]
%spa: $DJF:PR:CO
%act: puts his nose on the picture and sniffs
CLN0 . [+ trn]
%spa: $DJF:PR
%act: sniffs
CLNoh you smelled the flowers .
%spa: $DRE:ST
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CLN&=gasp look at all that good stuff .
%spa: $DHA:RP
%gpx: points in the book
CHIyyy .
%spa: $DHA:YY:VO
%gpx: points
CLNcookies .
%spa: $DJF:CT
CHIyyy yyy .
%spa: $DJF:YY:VO
CLNcookies .
%spa: $DJF:CT
CLNwhat are those ?
%spa: $DHA:QN
%gpx: points
CHIyyy yyy .
%spa: $DJF:SA:VO
CLNdoughnuts .
%spa: $DJF:SA
CHIyyy yyy .
%spa: $SDS:YY:VO
%act: looks at self in mirror
CHIyyy .
%spa: $YYY:YY:VO
CLN0 [=! laughs] .
CHI0 .
%act: turns the page
%tim: 00:43:31
CHIa tree .
%spa: $DHA:ST:WCP
%gpx: points in the book
CLNa tree .
%spa: $DJF:AP
CLNwhat are these ?
%spa: $DHA:QN
%gpx: points
CHIflowers .
%spa: $DJF:SA:WD
CLNflowers .
%spa: $DJF:AP
CHI0 .
%act: turns the page
CHItruck .
%spa: $DHA:ST:WD
CLNmmhmm .
%spa: $DJF:AC
CHIa car .
%spa: $DHA:ST:WCP
%gpx: points
CLNthat's a green car .
%spa: $DJF:ST
%gpx: points
CHI0 .
%act: turns the page
CHIa car .
%spa: $DHA:ST:WCP
%gpx: points
CLNthere's a orange car .
%spa: $DJF:ST
%gpx: points
CLNit's nighttime .
%spa: $DHA:ST
%gpx: runs her finger across the page
CHInight .
%spa: $DJF:RT:WD
CLNyeah nighttime .
%spa: $DJF:AC
CHI0 .
%act: turns the page
CLN0 . [+ trn]
%spa: $DHA:RP
%gpx: points in the book
CLNhe's in bed .
%spa: $DJF:ST
CHI0 .
%act: turns the page
CLNshh .
%spa: $DJF:PR
%gpx: holds her finger over her mouth
CLNhe's sleeping .
%spa: $DJF:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CHI0 .
%act: closes the book
CLNall done .
%spa: $NIA:DC
CLNwe're all done .
%spa: $NIA:DC
%act: sets the book aside
%tim: 00:44:01
@Activities: chalkboard
CHIe@l x@l i@l t@l .
%spa: $PRO:PR:WCA
CLNcome here .
%spa: $NMA:RP
CHI0 .
%act: turns and walks to her
%tim: 01:20:32
CLN0 .
%act: draws an M on the board
CLNwhat's that ?
%spa: $DHA:QN
CLNlook .
%spa: $DHA:RP
%gpx: taps on the board
CLNwhat's that ?
%spa: $DHA:QN
%gpx: taps the board
CLNcan you tell me what that is ?
%spa: $DJF:QN
%gpx: points to the letter
CHIm@l .
%spa: $DJF:SA:CT
%gpx: touches the letter
CLNm@l .
%spa: $DJF:RT
CLN0 .
%act: draws an I on the board
CHIt@l .
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLNi@l .
%spa: $DJF:CT
%gpx: traces the bottom of the I
CHIi@l .
%spa: $DJF:RT:WDE
CLN0 .
%act: draws a C on the board
CHIc@l [?] .
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLNc@l .
%spa: $DJF:CT
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: draws a H on the board
CHIh@l.
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLNh@l .
%spa: $DJF:CT
CLN0 .
%act: draws an A
CHIa@l .
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLN0 .
%act: draws an E
CHIf@l .
%spa: $DJF:ST:WCP
%gpx: points
CLNe@l .
%spa: $DJF:CT
CHIe@l .
%spa: $DJF:RT:WDE
%tim: 01:21:00
CLN0 .
%act: draws a L
CHIl@l .
%spa: $DJF:ST:WCP
%gpx: points
CLNl@l .
%spa: $DJF:CT
CLNit spells # Michael .
%spa: $DJF:ST
%gpx: underlines the word
CHIMichael.
%spa: $DJF:RT:WD
%act: takes the chalk
CLNMichael .
%spa: $DJF:CT
CHI0 .
%act: puts the chalk in the tray
CLNthat's your name .
%spa: $DJF:ST
%gpx: points to the word
CLNcan you erase it ?
%spa: $NIA:RP
%act: hands him an eraser
CHI0 .
%act: erases the board
CLNyou're erasing it .
%spa: $NIA:SI
CLNyou're erasing your name .
%spa: $NIA:SI
CLNerase erase erase erase .
%spa: $NIA:SI
%act: finishes erasing for him
%tim: 01:21:33
CLNokay .
%spa: $MRK:MK
CLNwe need to turn the lights off .
%spa: $NIA:RP
CHI0 .
%act: looks at her
CLN0 .
%gpx: points to the light switches
CHI0 .
%act: turns off the lights
CLNturn (th)em off .
%spa: $NIA:ST
CLNgood job .
%spa: $NIA:AB
CLNwe need to go out .
%spa: $NIA:RP
%gpx: points to the door
CHI0 .
%act: walks past her to the stairs
CLNoh you want to go up the stairs ?
%spa: $DCA:YQ
CHI0 .
%act: starts up the stairs
CLNup .
%spa: $NIA:SI
%act: steps up
CLNup .
%spa: $NIA:SI
%act: steps up
CLNup .
%spa: $NIA:SI
%act: steps up
CLNup up up up up .
%spa: $NIA:SI
%act: runs up the rest of the stairs
%tim: 01:22:00
CLNdown down down down .
%spa: $NIA:SI
%act: walks down the next stairs
CHI0 .
%act: goes down the stairs
CLNdown down down down .
%spa: $NIA:SI
%act: goes down more stairs
CHIe@l [?] x@l i@l t@l .
%spa: $PRO:PR:WNA
%gpx: points up
CLNexit .
%spa: $PRO:ST
CHI0 .
%act: walks down the stairs and grabs her hand on the way
CLNe@l x@l i@l t@l .
%spa: $PRO:PR
%gpx: points up
CLNexit .
%spa: $PRO:ST
CHIxxx .
CLN0 [=! laughs] .
%act: goes to the door
CLNcan you open the door ?
%spa: $NIA:RP
%act: helps him push the door open
%tim: 01:22:28
@Activities: walking
CHIwomen .
%spa: $DHA:ST:WNA
%gpx: points to the bathroom door
CLNwomen .
%spa: $DJF:RT
%tim: 01:24:23
CHIxxx .
CHIxxx .
CHImen .
%spa: $DHA:ST:WCA
%gpx: points to the other bathroom door
CLNmen .
%spa: $DJF:RT
%gpx: points to the door
CLNthat's the men's room .
%spa: $DJF:ST
CHIelevator .
%spa: $DHA:ST:WCP
%gpx: points to the elevator
CLNelevator .
%spa: $DJF:RT
CLNyeah .
%spa: $NIA:ET
%act: claps
CHItwo .
%spa: $DHA:ST:WCP
%gpx: points to the button
CLNthat's a one .
%spa: $DJF:CT
%gpx: points to the button
CHItwo .
%spa: $DHA:ST:WCP
%gpx: points up to the number on the doorframe
CLNthat's a one Chi .
%spa: $DJF:CT
%gpx: points to the number
CLNone .
%spa: $DJF:ST
%gpx: points
CHI0 . [+ trn]
%spa: $NIA:RP:CR
%act: reaches up to her
CLNyou wanna go up ?
%spa: $DCA:QN
%act: picks him up
CHItwo .
%spa: $DHA:ST:WCP
%gpx: points to the number
CLNthat's a one .
%spa: $DJF:CT
%gpx: points to the number
CLNthat's a one .
%spa: $DJF:ST
%act: bounces him on her hip
CLNone .
%spa: $DJF:ST
%gpx: points
CLNnumber one .
%spa: $DJF:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNwe need to push the button .
%spa: $NIA:RP
CHI0 .
%act: pushes the button
CLNpush the button .
%spa: $NIA:SI
CLN&=gasp .
%spa: $MRK:MK
CLNdoor's open .
%spa: $NIA:ST
%gpx: points to the elevator door
%tim: 01:25:01
CLNwe need to go in .
%spa: $NIA:SI
%act: goes in the elevator
CHIxxx [=! voc] [=! voc] [=! voc] . [+ trn]
%spa: $NIA:YY:VO
CLNin in in .
%spa: $NIA:SI
CLN0 .
%act: puts him down
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHI0 .
%act: pushes a button
CLNwe're going up .
%spa: $NIA:SI
%gpx: points upwards
CLNwe're going +/.
%spa: $NIA:SI
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
CHI<yyy [= jargon]> [>] .
%spa: $YYY:YY:VJ
CLN<going up> [<] .
%spa: $NIA:SI
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
CLNyeah we're going up .
%spa: $NIA:SI
CLNsay open .
%spa: $NIA:EI
%act: hits the door
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
CLNopen .
%spa: $NIA:ST
%act: pats the door as it is opening
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
%act: walks out of the elevator
CHIxxx .
CHIyyy a duck .
%spa: $DHA:ST:WD
%act: runs around a corner and looks at a bulliten board
CLNa duck .
%spa: $DJF:RT
CHIquack quack quack .
%spa: $PRO:PR:WD
%tim: 01:25:31
CLNquack quack quack .
%spa: $PRO:RT
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthat's right .
%spa: $NIA:AP
CHIp@l l@l a@l y@l i@l t@l s@l [=! screams] .
%spa: $PRO:PR:WCP
%gpx: points up at a poster
CLNa@l .
%spa: $PRO:ST
CHIa@l .
%spa: $PRO:RT:WCB
%gpx: points
CLNf@l [>] .
%spa: $PRO:ST
CHIf@l [<] .
%spa: $PRO:ST:WCB
CHIe@l.
%spa: $PRO:ST:WCB
CLNe@l .
%spa: $PRO:RT
CHI0 .
%act: starts to walk off
CLNit's it's my turn .
%spa: $NIA:ST
CHI0 .
%act: stops
CLNt@l u@l r@l n@l i@l t@l .
%spa: $PRO:PR
%tim: 01:25:51
@Activities: puzzles
CLNlet's do the puzzle .
%spa: $NIA:RP
%act: reaches for it
%tim: 01:44:00
CHI0 .
%act: turns around to the puzzle
CHIxxx . [+ trn]
%spa: $DHA:YY:VO
CHIxxx . [+ trn]
%spa: $DJF:YY:VO
CLNstop .
%spa: $DJF:ST
%gpx: points to the puzzle
CHIgo go go .
%spa: $DHA:ST:WCP
%gpx: points to the puzzle
CLNgreen means go go go .
%spa: $DJF:ST
%gpx: points
CHIs@l t@l o@l p@l .
%spa: $PRO:PR:WCP
%gpx: points to the puzzle
CLNstop .
%spa: $PRO:ST
%act: pokes him in the belly
CHI0 . [+ trn]
%spa: $DHA:RP:NT
%gpx: guides her finger to the puzzle
CLNs@l t@l o@l p@l .
%spa: $PRO:ST
%gpx: points to each letter
CLNstop .
%spa: $PRO:ST
%gpx: points to the word
CHI0 .
%act: leans over and messes with the puzzle
CLNthere's a rabbit .
%spa: $DHA:ST
%gpx: points
%tim: 01:44:30
CHI0 .
%act: takes puzzle pieces out
CLNuh .
%spa: $MRK:MK
CLNyou took (th)em all out .
%spa: $NIA:ST
CHIg@l o@l .
%spa: $PRO:PR:WCP
%gpx: points to the puzzle
CHIgo .
%spa: $PRO:ST:WD
CLNg@l o@l .
%spa: $PRO:PR
%gpx: points to the puzzle
CLNgo go go .
%spa: $PRO:ST
CHIelephant .
%spa: $DHA:ST:WD
%act: takes the rest of the pieces out
CLNelephant .
%spa: $DJF:CT
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%com: might be elephant sounds
CHIbird [?] .
%spa: $DJF:ST:WD
CHIcheep cheep.
%spa: $DJF:PR:WD
CLNcheep cheep .
%spa: $DJF:RT
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: takes a piece out
CLNxxx . [+ trn]
%spa: $PRO:PR
%com: slurping sounds
%act: holds the piece up to her mouth
CLNlook .
%spa: $DHA:RP
%gpx: taps his leg with the piece then holds it up
CLNlemonade .
%spa: $DHA:ST
CHIxxx .
%act: looks in his lap
CLNcan you look ?
%spa: $DHA:YQ
%act: holds the piece under his nose
%tim: 01:45:00
CLNlemonade .
%spa: $DHA:ST
CLNxxx . [+ trn]
%spa: $PRO:PR
%com: sucking sound
%act: holds the piece up to her mouth
CLNxxx . [+ trn]
%spa: $PRO:PR
CLN0 .
%act: throws the piece down
CLNhere's grandma .
%spa: $DHA:ST
%act: holds up a piece
CLNgrandma made some cookies .
%spa: $DJF:ST
CLNgrandma made some cookies .
%spa: $DJF:ST
%act: throws the piece down
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to the puzzle
CLNwhat's that ?
%spa: $DJF:QN
%gpx: points
CHIa doggie .
%spa: $DJF:SA:WD
CLNa doggie .
%spa: $DJF:RT
CHIwoof woof .
%spa: $PRO:PR:WD
CLNwoof woof .
%spa: $NIA:RT
%act: tickles his tummy
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to the puzzle
CHIyyy .
%spa: $DJF:YY:VO
CLNwhat's up doc .
%spa: $DCC:RT
CLNno .
%spa: $DJF:CT
CLNthere's the bunny .
%spa: $DHA:ST
%gpx: gets the piece with a rabbit on it
%tim: 01:45:30
CHIbunny .
%spa: $DJF:RT:WCP
%gpx: points to the piece
CLNthere's the bunny rabbit .
%spa: $DJF:ST
CHIxxx . [+ trn]
%spa: $PRO:PR:VO
%com: eating noises
%act: puts his finger to his mouth
CHIyyy .
%spa: $PRO:YY:VO
CLNwhat's up doc ?
%spa: $PRO:RT
CLNput it in .
%spa: $NIA:SI
%act: moves the piece to the correct spot
CHI0 .
%act: moves the piece around
CLNput it in .
%spa: $NIA:SI
%act: moves it back
CLNlet's put this one in .
%spa: $NIA:RP
%act: hands him a piece
CLNright here .
%spa: $DHA:ST
%gpx: taps the place it belongs
CHIs@l t@l o@l p@l .
%spa: $PRO:PR:WCP
%gpx: points to the piece with each letter
CLNstop .
%spa: $PRO:ST
CHI0 . [+ trn]
%spa: $DHA:RP:NT
%gpx: grabs her hand and points it to his piece
CLNyou want me to do it ?
%spa: $DCA:YQ
CLNs@l t@l o@l p@l .
%spa: $PRO:PR
%gpx: points with her thumb
%tim: 01:46:02
CLNstop .
%spa: $PRO:ST
CHIxxx .
CHIxxx [=! voc] [=! voc] . [+ trn]
%spa: $YYY:YY:VO
%act: puts the piece in the puzzle
CLNput it in .
%spa: $NIA:SI
CLNmy turn .
%spa: $NIA:ST
%gpx: taps her chest with a piece
CHI0 .
%act: picks up a piece
CLNa bird .
%spa: $DHA:ST
%act: holds the piece up
CLN0 .
%act: puts the piece in
CHIcheep cheep cheep cheep .
%spa: $DJF:PR:WD
CLNthat's right .
%spa: $DJF:AP
CLNcheep cheep cheep .
%spa: $DJF:PR
CHIxxx .
%act: puts his piece in
CLNshe has some ice cream .
%spa: $DHA:ST
%gpx: points to the piece
CHIxxx [=! voc] [=! voc] .
CLNshe has some ice cream .
%spa: $DHA:ST
CLN0 .
%act: hands him a piece
CHI0 .
%act: starts to put the piece in
%tim: 01:46:31
CLN0 . [+ trn]
%spa: $DHA:YY:CP
%gpx: taps the spot where it goes
CHI0 .
%act: puts the piece in
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNlook .
%spa: $DHA:RP
CLNthere's letters in the soup .
%spa: $DJF:ST
%gpx: points to the puzzle
CLNa@l .
%spa: $DHA:ST
CHI0 .
%act: starts to put a piece over where she is pointing
CLNp@l .
%spa: $DHA:ST
%act: brushes away his piece
CLNn@l .
%spa: $DHA:ST
%gpx: points
CLNe@l .
%spa: $DHA:ST
%gpx: points
CHIxxx . [+ trn]
%spa: $MRK:MK:VO
CLNsee ?
%spa: $DJF:YQ
CLNr@l .
%spa: $DHA:ST
%gpx: points
CLNe@l a@l .
%spa: $DHA:ST
CHI0 .
%act: puts a piece on the puzzle
%tim: 01:47:01
CLNno she goes down here .
%spa: $NIA:CR
%gpx: points to where the piece goes
CHI0 .
%act: moves the piece
CLN0 .
%act: helps him get it in right
CLNlemonade .
%spa: $DHA:ST
%act: hands him a piece
CHI0 .
%act: puts it in the puzzle
CLN0 .
%act: turns it around and puts it in right
CLNwhere's this piece ?
%spa: $DHA:QN
%gpx: taps an empty spot
CHI0 .
%act: gets the piece
CHIelephant .
%spa: $DJF:ST:WD
%act: puts the piece in the puzzle
CLNelephant .
%spa: $DJF:ST
CLN0 .
%act: pats the puzzle
CLNput it up .
%spa: $NIA:RP
CHI0 .
%act: hands the puzzle to the examiner
CLNthank you .
%spa: $MRK:MK
%tim: 01:47:38