PHPCLANCHILDES with regular expressions

04mars.cha

Folder
autistic-rollins
Language
en
Utterances
738
Words
1,283

Participants

CodeNameRoleAgeUtterancesWordsMLU wMLU mTypesTTR
CHITarget Child3;8. 268153 1.82– 540.353
CLNClinician 4701,130 2.90– 2340.207

Most frequent words

CLN · 1,130 words

  1. a84
  2. the64
  3. you35
  4. in34
  5. it33
  6. that33
  7. turn30
  8. put30
  9. up29
  10. what's26
  11. that's23
  12. there's21
  13. car20
  14. right15
  15. to14

CHI · 153 words

  1. a23
  2. car12
  3. my7
  4. turn7
  5. go7
  6. t7
  7. cheep6
  8. i5
  9. truck4
  10. s4
  11. e4
  12. f4
  13. o4
  14. tree3
  15. bike3

Transcript

CLNChi we need to get a puzzle .
%spa: $NIA:RP
%tim: 00:28:44
CLNwhere are the puzzles ?
%spa: $DNP:QN
CLNwhere are the puzzles ?
%spa: $DNP:QN
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: looks on the shelf
CLNlet's look .
%spa: $NIA:SI
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNhere's a puzzle .
%spa: $DHA:ST
%act: gets a puzzle off the shelf
CLNyou want this one ?
%spa: $NIA:RQ
%act: shows him the puzzle
CHIxxx . [+ trn]
%spa: $NIA:AD:VO
%act: looks at the puzzle
CLNlet's sit down .
%spa: $NIA:RP
%act: pulls out chairs and sits
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%act: sits
%tim: 00:29:01
CLNlet's sit down .
%spa: $NIA:RP
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%com: these might be car noises
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHI0 .
%act: spills the puzzle
CLNuh !
%spa: $MRK:MK
CLNthey fell out .
%spa: $DRE:ST
CLNthe pieces fell out .
%spa: $DRE:ST
%act: picks one up off the floor
CHI0 .
%act: dumps the rest out
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNturn over the car .
%spa: $NIA:SI
%act: turns over a piece
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNturn over the tree .
%spa: $NIA:SI
%act: turns over a puzzle piece
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: higher car noises like shifted gears
CLN0 .
%act: moves the puzzle closer
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
%tim: 00:29:30
CLNwhat do [//] you have the truck .
%spa: $DJF:ST
%gpx: points to the piece in his hand
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNyou have the red truck .
%spa: $DJF:ST
%gpx: points to his truck
CLNtruck goes [=! voc] .
%spa: $DJF:ST
%com: car noises
%act: moves a puzzle piece across the table
CLNa yellow car .
%spa: $DHA:ST
%act: holds up a piece
CLN<it's my turn> [>] .
%spa: $NIA:ST
%gpx: taps her chest with the piece
CHIxxx [<] . [+ trn]
%spa: $NIA:PR:VO
%com: sound of car braking
CLNxxx . [+ trn]
%spa: $NIA:PR
%act: drags the piece across the table to the puzzle
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: sound of car braking
%act: puts the piece in the puzzle
CLNput it in .
%spa: $NIA:SI
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHI0 . [+ trn]
%spa: $NIA:YY:NO
%gpx: hands her a puzzle piece
CLNoh is it my turn ?
%spa: $DCA:YQ
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%tim: 00:30:00
CLNlook .
%spa: $DHA:RP
%act: holds the car up
CLNI have a car .
%spa: $NIA:ST
CLNit's my turn .
%spa: $NIA:ST
%gpx: taps her chest with the car
CLNI'm going to put it in .
%spa: $NIA:SI
%act: looks for where the piece belongs
CLN0 .
%act: puts the piece in the puzzle
CLNcan you put the <truck in the puzzle> [>] ?
%spa: $NIA:RP
%gpx: points to each
CHIxxx [<] . [+ trn]
%spa: $NIA:PR:VO
CLN0 .
%act: puts all the pieces in her lap
CLNcan you put the truck in the puzzle ?
%spa: $NIA:RP
%gpx: taps a place in the puzzle
CHImy turn .
%spa: $PRO:PR:WD
%gpx: taps his chest with the piece
CLNthat's right .
%spa: $NIA:AP
CLNa truck .
%spa: $NIA:ST
%tim: 00:30:31
CHI0 .
%act: tries to put it in
CLNput it in .
%spa: $NIA:SI
%act: helps him put the piece in
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with a puzzle piece
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNwhat's this ?
%spa: $DHA:QN
%act: holds the piece in front of him
CLNa bike .
%spa: $DJF:SA
CLNput it in .
%spa: $NIA:SI
%act: puts the bike in the puzzle
CHIxxx .
CLN0 .
%act: hands him a piece
CLNyour turn .
%spa: $NIA:ST
CLNit's Chi's turn .
%spa: $NIA:ST
CLNdo you want the truck ?
%spa: $NIA:RQ
CHIxxx [=! voc] [=! voc] [=! voc] . [+ trn]
%spa: $NIA:YY:VO
%act: takes the truck and hits it on the table
%tim: 00:31:00
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx [=! voc] . [+ trn]
%spa: $NIA:YY:VO
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CHI0 .
%act: puts the piece in the puzzle
CLNyou put the truck in .
%spa: $DRE:ST
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CLNthe truck is in .
%spa: $NIA:ST
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CLNhere's the car .
%spa: $NIA:TO
%act: hands him a car piece
CHIcar.
%spa: $PRO:ST:WDE
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with the car
CLNthat's right .
%spa: $PRO:AP
CHI0 .
%act: puts it in the puzzle
CLNa car .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with the piece
CLN0 .
%act: tries to put it in
CLNoop wrong way .
%spa: $NIA:ST
%act: puts the piece in the right spot
%tim: 00:31:30
CLN0 .
%act: hands him a piece
CHIcar.
%spa: $PRO:ST:WD
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: holds up a piece
CLNa truck .
%spa: $DHA:ST
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with it
CLN0 .
%act: puts it in the puzzle
CLN0 .
%act: hands him a piece
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIa tree.
%spa: $PRO:ST:WD
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CLNa tree .
%spa: $PRO:CT
CLNthat's right .
%spa: $PRO:AP
CLNa truck .
%spa: $PRO:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with it
CLN0 .
%act: puts it in the puzzle
CLNit's Chi's turn .
%spa: $PRO:ST
%act: hands him a piece
%tim: 00:32:00
CHIa car .
%spa: $PRO:ST:WD
CHImy turn .
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CHI0 .
%act: puts it in the puzzle
CLNa gas station .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with it
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLN0 .
%act: puts it in the puzzle
CLNwhere's this piece ?
%spa: $DHA:QN
%gpx: taps an empty space
CLN0 .
%act: looks on the floor
CHI0 .
%act: looks on the floor
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNI see it .
%spa: $NIA:ST
%gpx: points under the table
CLNit's under the table .
%spa: $NIA:ST
CHI0 .
%act: crawls under the table
CLNcan you pick it up ?
%spa: $NIA:RP
CLNwatch your head .
%spa: $NIA:WD
CHI0 .
%act: stands up
CLNyou picked it up .
%spa: $DRE:ST
CHIa bike.
%spa: $PRO:ST:WD
%tim: 00:32:30
CHImy turn.
%spa: $PRO:PR:WD
%gpx: taps his chest with it
CHI0 .
%act: puts it in the puzzle
CLNa bike .
%spa: $PRO:CT
CLNyou put it in .
%spa: $DRE:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNyou put it in .
%spa: $DRE:ST
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%act: holds the puzzle up
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
%act: pulls the puzzle across the table
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: sound of car braking
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to a piece
CHIyyy .
%spa: $DJF:YY:VCP
%gpx: points to a different piece
CLNis that a green car ?
%spa: $DJF:YQ
CHIa car .
%spa: $DJF:RT:WD
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to another piece
CHIa bike.
%spa: $DJF:SA:WD
%tim: 00:33:00
CLNa bike .
%spa: $DJF:AP
CHIa car .
%spa: $DJF:ST:WCP
%gpx: points to a piece
CHIa bike .
%spa: $DJF:ST:WCP
%gpx: points to a piece
CLNChi what's that ?
%spa: $DHA:QN
%gpx: taps a piece
CHIyyy .
%spa: $DJF:YY:VO
CHIa truck.
%spa: $DJF:SA:WD
CLNa truck .
%spa: $DJF:AP
CHIxxx .
CLNthat's right .
%spa: $NIA:AP
CLNlet's get another one .
%spa: $NIA:RP
%act: stands
CLNyou ready for another puzzle ?
%spa: $NIA:YQ
CHI0 .
%act: stands with the puzzle
CLNlet's put this one up .
%spa: $NIA:RP
%act: takes it from him
CHIxxx .
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNlook .
%spa: $DHA:RP
%act: shows him a puzzle
CLNlook .
%spa: $DJF:ST
CLNthere's the tiger .
%spa: $DHA:ST
%gpx: points to the puzzle
CLNthe tiger .
%spa: $DJF:ST
CHI0 .
%act: takes the puzzle to the table
%tim: 00:33:30
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%act: takes a bike puzzle piece out
CLNtake out # the elephant .
%spa: $NIA:SI
%act: takes a piece out
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNtake out the man .
%spa: $NIA:SI
%act: takes a piece out
CHIyyy .
%spa: $YYY:YY:VO
%act: plays with a piece
CLNthere's a clown .
%spa: $DJF:ST
CLNtake out the seal .
%spa: $NIA:SI
%act: takes a piece out
CHIyyy .
%spa: $YYY:YY:VO
CLNtake this one out .
%spa: $NIA:RP
%gpx: points to a piece still in the puzzle
%tim: 00:34:01
CHIyyy .
%spa: $NIA:YY:VO
%act: takes out the piece
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
%act: plays with a puzzle piece
CLNtiger.
%spa: $DJF:ST
CLNgrrr@o.
%spa: $DJF:PR
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
%com: car noises
CLNyou have the clown .
%spa: $DJF:ST
CLNthe clown's in the car [=! laughs] .
%spa: $DJF:ST
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
%act: moves the clown piece across the table
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNbeep beep .
%spa: $NIA:PR
CLNbeep beep .
%spa: $NIA:PR
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNxxx . [+ trn]
%spa: $NIA:PR
%com: car noises
CLNbeep beep .
%spa: $NIA:PR
CLNbeep beep .
%spa: $NIA:PR
%act: puts the car down
CHI0 .
%act: bangs a puzzle piece on the table
CLNthe clown's in the car .
%spa: $DJF:ST
%tim: 00:34:30
CLNI have the elephant .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with the piece
CLNput it in .
%spa: $NIA:SI
%act: puts the piece in the puzzle
CHI0 .
%act: plays with the puzzle pieces
CLNyou put the man on the horse .
%spa: $DRE:ST
%gpx: points to his pieces
CHIman.
%spa: $DJF:ST:WD
%act: looks to put the man in the puzzle
CLNman .
%spa: $DJF:RT
CLNthat's right .
%spa: $DJF:AP
CLN0 . [+ trn]
%spa: $DHA:YY:CP
%act: points to where he belongs
CHI0 .
%act: puts the piece in
CLNput it in .
%spa: $NIA:SI
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNput it in .
%spa: $NIA:ST
CHIyyy .
%spa: $YYY:YY:VO
%act: picks up a piece
%tim: 00:35:00
CLN0 [=! laughs] .
CLNmen .
%spa: $DJF:CT
CHI0 .
%act: puts the piece in
CLNthat's a clown .
%spa: $DJF:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNa seal .
%spa: $DHA:ST
%act: holds up a piece
CLNmy turn .
%spa: $PRO:PR
%gpx: taps her chest with the piece
CLN0 .
%act: puts the piece in
CLNput it in .
%spa: $NIA:ST
CHIxxx . [+ trn]
%spa: $NIA:PR:VO
CHIa horse.
%spa: $PRO:ST:WD
%act: picks up a piece
CHImy turn .
%spa: $PRO:PR:WD
%gpx: taps his chest with the piece
CLNthat's right .
%spa: $PRO:AP
CLNa horse .
%spa: $PRO:RT
CHI0 .
%act: tries to put the piece in
CLNthe horse goes right there .
%spa: $DHA:ST
%gpx: points to a spot in the puzzle
CLNput it in .
%spa: $NIA:RP
%tim: 00:35:30
CHIright there .
%spa: $NIA:RT:WD
%act: tries to put it in
CLNright there .
%spa: $NIA:RT
CLNput it in .
%spa: $NIA:SI
%act: helps him put it in the puzzle
CLNthe horse is in .
%spa: $NIA:ST
CHI0 .
%act: puts another piece in
CLN0 .
%act: picks up a piece
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthe monkey's on the bike .
%spa: $DJF:ST
%gpx: points to the puzzle piece
CHI0 .
%act: takes the piece from her
CLNthe monkey's on the bike .
%spa: $DJF:ST
%gpx: points
CLNgoing to put it in ?
%spa: $NIA:RP
CHI0 .
%act: puts the piece in
CLNyou put it in .
%spa: $DRE:ST
CHI0 .
%act: puts another piece in
CLNwhat's that ?
%spa: $DJF:QN
%gpx: points to the piece
%tim: 00:36:01
CLNChi what's that ?
%spa: $DJF:QN
%gpx: points to the piece
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNis that a seal ?
%spa: $DJF:YQ
%gpx: points to a different piece
CHIseal .
%spa: $DJF:RT:WD
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNseal .
%spa: $DJF:CT
CLNthat's right .
%spa: $DJF:AP
CHIxxx . [+ trn]
%spa: $DJF:YY:VO
CLNseal .
%spa: $DJF:CT
CLNand what's that ?
%spa: $DHA:QN
%gpx: points to a piece
CHIyyy .
%spa: $DJF:SA:VO
CLNis that a # tiger [>]?
%spa: $DJF:YQ
CHI0 [<] . [+ trn]
%spa: $YYY:YY:VO
CLNxxx . [+ trn]
%spa: $DJF:PR
%com: growls
CLNtiger .
%spa: $DJF:ST
CHIyyy .
%spa: $DHA:YY:VCP
%gpx: points at the puzzle
CLNwhat ?
%spa: $DCC:QN
CLNelephant .
%spa: $DJF:ST
%gpx: taps the elephant piece
CHIyyy [= jargon].
%spa: $DJF:YY:VJ
%tim: 00:36:31
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHI0 . [+ trn]
%spa: $DHA:YY:VCP
%gpx: points to the man piece
CHIyyy .
%spa: $YYY:YY:VO
CLN0 [=! laughs] .
CLNyou ready to +...
%spa: $YYY:YY
CHIyyy .
%spa: $YYY:YY:VO
CHIyyy .
%spa: $YYY:YY:VO
%gpx: points to the puzzle
CLNyou ready to put it up ?
%spa: $NIA:RQ
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNyou ready to put it up ?
%spa: $NIA:RQ
CHIyyy .
%spa: $DHA:YY:VCP
CLNthe seal has a ball on its nose .
%spa: $DJF:ST
%gpx: points to the puzzle
CHIyyy .
%spa: $DJF:YY:VO
CLNthere's a ball on its nose .
%spa: $DJF:ST
%gpx: points
CHIyyy yy yy [= jargon].
%spa: $YYY:YY:VJ
%tim: 00:37:01
CLNyeah .
%spa: $NIA:AC
CLNthere's a ball on its nose .
%spa: $DJF:ST
%gpx: points
CHIyyy yy [= jargon].
%spa: $YYY:YY:VJ
CLNthere's a monkey on a bike .
%spa: $DHA:ST
%gpx: points to the puzzle
CHI0 . [+ trn]
%spa: $DHA:YY:NT
%gpx: guides her finger to the seal piece
CLNball on nose .
%spa: $DJF:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNball's on his nose .
%spa: $NIA:ST
%gpx: points to her nose
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CHIxxx . [+ trn]
%spa: $DHA:YY:VO
%act: holding her hand
CLNa monkey on a bike .
%spa: $DJF:ST
%gpx: points to each respectively
CLNa monkey on a bike .
%spa: $DJF:ST
%gpx: points
CHI0 [=! screams] . [+ trn]
%spa: $YYY:YY:VO
CLNlet's put it up .
%spa: $NIA:RP
CLNready to put it up ?
%spa: $NIA:RQ
CLN<&=gasp let's put it up> [>] .
%spa: $NIA:RP
CHI<xxx [=! voc] [=! voc]> [<] . [+ trn]
%spa: $NIA:AD:VO
%com: also breathes heavily
%act: pushes the puzzle at her
CLNokay .
%spa: $NIA:AD
CLNI'll put it up .
%spa: $NIA:SI
%act: takes the puzzle
%tim: 00:37:32
CLNup up up .
%spa: $NIA:SI
CLNwe're putting it up .
%spa: $NIA:SI
@Activities: books
CLNlet's get a book .
%spa: $NIA:SI
CLNhow (a)bout a book ?
%spa: $NIA:RQ
CLNwhere's a book ?
%spa: $DNP:ST
CLNI don't see our book .
%spa: $DNP:ST
%act: looks on the shelf
CLNokay .
%spa: $NIA:MK
%tim: 00:38:06
CLNlet's read a book .
%spa: $NIA:RP
%act: sits with the books at the table
CLNwhich one ?
%spa: $NIA:QN
CHIa car .
%spa: $DHA:ST
%act: turns one of the books to him
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthat's right .
%spa: $DJF:AP
CLNthat's a car .
%spa: $DJF:ST
%gpx: points to the book
CLNwhat are those ?
%spa: $DHA:QN
%gpx: points to a different part on the book
CLNis that a bear in a car ?
%spa: $DJF:YQ
CHI0 .
%act: opens the book
CHIa tree .
%spa: $DHA:ST:VCP
%gpx: points to a picture in the book
CLNa tree .
%spa: $DJF:RT
%gpx: points to the same tree
CLNthat's right .
%spa: $DJF:AP
CLN0 .
%gpx: points to a car in the book
CLNand what's that ?
%spa: $DHA:QN
CLNthere's a house .
%spa: $DJF:ST
%gpx: points to the house
%tim: 00:38:30
CLNwho's in the car ?
%spa: $DJF:QN
%gpx: points in the car
CHI0 . [+ trn]
%spa: $NIA:YY:NO
%act: pushes her hand away
CLNis that a bear in the car ?
%spa: $DJF:YQ
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CHIyyy .
%spa: $DHA:YY:VCP
CLNred .
%spa: $DJF:ST
%gpx: points to the red light on the stoplight
CHIyyy .
%spa: $DJF:YY:VO
CLNstop .
%spa: $DJF:ST
CHIgo go go .
%spa: $DJF:ST:WD
CLNgreen means go go go .
%spa: $DJF:ST
%gpx: points to the green light
CHIyyy yy .
%spa: $DJF:YY:VCP
%gpx: points to the stoplight
CLNa trafficlight .
%spa: $DJF:CT
%gpx: points to the light
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to a door in the book
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNa door .
%spa: $DJF:SA
%gpx: points to the door again
%tim: 00:39:00
CLNa car .
%spa: $DHA:ST
%gpx: points to the car
CLN0 .
%act: starts to turn the page
CLNcan you turn the page ?
%spa: $NIA:RP
CLNcan you turn the page ?
%spa: $NIA:RP
%gpx: starts to turn the page
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CHIyyy yy .
%spa: $DHA:YY:VCP
%gpx: points in the book
CLNa bike .
%spa: $DJF:ST
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points again
CLNis that a balloon ?
%spa: $DJF:YQ
%gpx: points again with the book closer to him
CLNlook .
%spa: $DHA:RP
%act: grabs his hand
%tim: 00:39:30
CLNis that a balloon ?
%spa: $DJF:YQ
%act: makes his hand point
CLNballoon goes pop .
%spa: $DJF:ST
%act: lunges toward him on pop
CLNis that a balloon ?
%spa: $DJF:YQ
%act: makes his hand point again
CLNthere's a boy bear .
%spa: $DHA:ST
%gpx: points to a different picture
CHItruck.
%spa: $DHA:ST:WCP
%gpx: points in the book
CLNa truck .
%spa: $DJF:AP
%gpx: points where he did
CLNthere's mommy bear .
%spa: $DHA:ST
%gpx: points
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNdaddy bear .
%spa: $DJF:ST
%com: can assume she pointed but camera angle was so that it couldn't be seen
CLNthey're going to the store .
%spa: $DJF:ST
CLNlet's turn [//] can you turn the page ?
%spa: $NIA:RP
%act: starts turning the page
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CLNthere's apples .
%spa: $DHA:ST
%gpx: points in the book
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%com: eating noises
%act: puts his mouth over the apples picture
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%tim: 00:40:00
CLNyou ate the apple .
%spa: $DRE:ST
CLNyou ate the apple .
%spa: $DRE:ST
CHIs@l t@l i@l u@l r@l e@l .
%spa: $PRO:PR:WCP
%gpx: points in the book
CLNf@l .
%spa: $PRO:CT
CHIf@l .
%spa: $PRO:RT:WDE
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNfruits .
%spa: $DJF:ST
%gpx: points to the word
%com: he had spelled it backwards
CHIfruit.
%spa: $DJF:RT:WDE
CLNfruits .
%spa: $DJF:ST
%gpx: points to word
CHIy@l f@l n@l [?] o@l yyy.
%spa: $PRO:PR:WCP
CLNh@l .
%spa: $PRO:CT
CLNhoney .
%spa: $DJF:ST
%gpx: points to the word
CHIhoney.
%spa: $DJF:RT:WDE
CLNthat's some honey .
%spa: $DJF:ST
%gpx: points in the book
CLNthere's [//] what are those ?
%spa: $DHA:QN
%gpx: points
%tim: 00:40:31
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIyyy .
%spa: $DJF:SA:VO
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNyyy.
%spa: $DJF:AP
%com: repeats whatever he said
CLNthose are bananas .
%spa: $DJF:ST
CHI0 .
%act: starts to turn the page
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points
CLNI see some milk .
%spa: $DJF:ST
CHI0 .
%act: turns the page
CLNturning the page .
%spa: $NIA:SI
CHI0 . [+ trn]
%spa: $DHA:YY:CP
%gpx: points in the book
CLNthat's a cash register .
%spa: $DJF:ST
CHIxxx [=! voc] [=! voc] [=! voc] . [+ trn]
%spa: $NIA:PR:VNO
%act: taps the picture
CLNpush the buttons .
%spa: $NIA:SI
%act: taps the picture
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNthere's some money .
%spa: $DHA:ST
%gpx: points to the picture
CLNand there's mommy bear and daddy bear .
%spa: $DHA:ST
%gpx: points in the book
CHI0 .
%act: turns the page
CHIyyy .
%spa: $YYY:YY:VO
%tim: 00:41:00
CHItruck .
%spa: $DHA:ST:WCP
%gpx: points
CLNa truck .
%spa: $DJF:RT
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points
CHIa plane.
%spa: $DJF:SA:WCP
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNa plane .
%spa: $DJF:RT
CLN&=gasp . [+ trn]
%spa: $DHA:MK
%gpx: points in the book
CHIa car.
%spa: $DJF:ST:WCP
%gpx: points
CLNa car .
%spa: $DHA:AP:WCP
CHIa train.
%spa: $DHA:ST:WCP
%gpx: points
CLNa train .
%spa: $DJF:AP
CHItoot toot .
%spa: $DJF:PR:WD
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
CHItractor.
%spa: $DJF:SA:WD
CLNtractor .
%spa: $DJF:CT
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points again
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%com: sound like rapid fire gun
CLN<I see a helicoptor> [<] .
%spa: $DJF:ST
%gpx: points again
CLNI see a helicoptor .
%spa: $NIA:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNand a bear .
%spa: $DHA:ST
%gpx: points
CLNcan you turn the page ?
%spa: $NIA:RP
%gpx: flips her finger
CLNcan you turn the page ?
%spa: $NIA:RP
%gpx: flips her finger
CHIyyy .
%spa: $DHA:YY:VCP
%gpx: points
%act: turns the page
CLNthere's a coat .
%spa: $DHA:ST
%gpx: points in the book
CLNthey're at a clothing store .
%spa: $DJF:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthere's a stool .
%spa: $DHA:ST
%gpx: points
CLNand a dress .
%spa: $DHA:ST
%gpx: points
CHI0 .
%act: turns the page
CHIcar.
%spa: $DJF:ST
CLNa car .
%spa: $DJF:AP
CHIcar .
%spa: $DJF:ST:WD
CLNcar .
%spa: $DJF:AP
%tim: 00:41:59
CHIxxx [>] . [+ trn]
%spa: $DHA:YY:VNO
%act: touches the page
CLN<I see> [<] a piano .
%spa: $DHA:ST
%gpx: points
CLNthere's a piano .
%spa: $DJF:ST
CLNthere's a guitar .
%spa: $DHA:ST
%gpx: strums her tummy
CHIyyy yy .
%spa: $YYY:YY:VO
%act: turns the page
CLNmmm soup .
%spa: $DHA:ST
%gpx: points in the book
CLNpizza .
%spa: $DHA:ST
%gpx: points
CHI0 . [+ trn]
%spa: $YYY:YY:CP
%gpx: points to the pizza
CLNpizza .
%spa: $DJF:ST
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
CHIyyy .
%spa: $DJF:YY:VO
CLNa hamburger .
%spa: $DJF:SA
CHIxxx . [+ trn]
%spa: $PRO:PR:VNO
%com: eating noises
%act: moves his mouth over the hamburger picture
CLN0 [=! laughs] .
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
%tim: 00:42:31
CLNhot dog .
%spa: $DJF:SA
CLNhot dog .
%spa: $DJF:ST
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CHIuh uh uh [=! voc] . [+ trn]
%spa: $DHA:PR:VCP
%gpx: points in the book
%com: voc is gong like clock chime
CLNa clock .
%spa: $DJF:ST
%gpx: points to the picture
CLNa lamp .
%spa: $DHA:ST
%gpx: points
CHI0 .
%act: turns the page
CHIa car .
%spa: $DHA:ST:WCP
%gpx: points
CLNa car .
%spa: $DJF:AP
CLNthat's right .
%spa: $DJF:AP
CLNa car .
%spa: $DJF:ST
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points in the book
%tim: 00:43:02
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to a different place
CLNwhat are those ?
%spa: $DJF:QN
%gpx: rubs her finger on the spot
CHIflower.
%spa: $DJF:SA:WD
CLNflowers .
%spa: $DJF:AP
CHI0 . [+ trn]
%spa: $DJF:PR:CO
%act: puts his nose on the picture and sniffs
CLN0 . [+ trn]
%spa: $DJF:PR
%act: sniffs
CLNoh you smelled the flowers .
%spa: $DRE:ST
CHI0 .
%act: turns the page
CLNturn the page .
%spa: $NIA:SI
CLN&=gasp look at all that good stuff .
%spa: $DHA:RP
%gpx: points in the book
CHIyyy .
%spa: $DHA:YY:VO
%gpx: points
CLNcookies .
%spa: $DJF:CT
CHIyyy yyy .
%spa: $DJF:YY:VO
CLNcookies .
%spa: $DJF:CT
CLNwhat are those ?
%spa: $DHA:QN
%gpx: points
CHIyyy yyy .
%spa: $DJF:SA:VO
CLNdoughnuts .
%spa: $DJF:SA
CHIyyy yyy .
%spa: $SDS:YY:VO
%act: looks at self in mirror
CHIyyy .
%spa: $YYY:YY:VO
CLN0 [=! laughs] .
CHI0 .
%act: turns the page
%tim: 00:43:31
CHIa tree .
%spa: $DHA:ST:WCP
%gpx: points in the book
CLNa tree .
%spa: $DJF:AP
CLNwhat are these ?
%spa: $DHA:QN
%gpx: points
CHIflowers .
%spa: $DJF:SA:WD
CLNflowers .
%spa: $DJF:AP
CHI0 .
%act: turns the page
CHItruck .
%spa: $DHA:ST:WD
CLNmmhmm .
%spa: $DJF:AC
CHIa car .
%spa: $DHA:ST:WCP
%gpx: points
CLNthat's a green car .
%spa: $DJF:ST
%gpx: points
CHI0 .
%act: turns the page
CHIa car .
%spa: $DHA:ST:WCP
%gpx: points
CLNthere's a orange car .
%spa: $DJF:ST
%gpx: points
CLNit's nighttime .
%spa: $DHA:ST
%gpx: runs her finger across the page
CHInight .
%spa: $DJF:RT:WD
CLNyeah nighttime .
%spa: $DJF:AC
CHI0 .
%act: turns the page
CLN0 . [+ trn]
%spa: $DHA:RP
%gpx: points in the book
CLNhe's in bed .
%spa: $DJF:ST
CHI0 .
%act: turns the page
CLNshh .
%spa: $DJF:PR
%gpx: holds her finger over her mouth
CLNhe's sleeping .
%spa: $DJF:ST
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CHI0 .
%act: closes the book
CLNall done .
%spa: $NIA:DC
CLNwe're all done .
%spa: $NIA:DC
%act: sets the book aside
%tim: 00:44:01
@Activities: chalkboard
CHIe@l x@l i@l t@l .
%spa: $PRO:PR:WCA
CLNcome here .
%spa: $NMA:RP
CHI0 .
%act: turns and walks to her
%tim: 01:20:32
CLN0 .
%act: draws an M on the board
CLNwhat's that ?
%spa: $DHA:QN
CLNlook .
%spa: $DHA:RP
%gpx: taps on the board
CLNwhat's that ?
%spa: $DHA:QN
%gpx: taps the board
CLNcan you tell me what that is ?
%spa: $DJF:QN
%gpx: points to the letter
CHIm@l .
%spa: $DJF:SA:CT
%gpx: touches the letter
CLNm@l .
%spa: $DJF:RT
CLN0 .
%act: draws an I on the board
CHIt@l .
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLNi@l .
%spa: $DJF:CT
%gpx: traces the bottom of the I
CHIi@l .
%spa: $DJF:RT:WDE
CLN0 .
%act: draws a C on the board
CHIc@l [?] .
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLNc@l .
%spa: $DJF:CT
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: draws a H on the board
CHIh@l.
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLNh@l .
%spa: $DJF:CT
CLN0 .
%act: draws an A
CHIa@l .
%spa: $DJF:ST:WCP
%gpx: points to the letter
CLN0 .
%act: draws an E
CHIf@l .
%spa: $DJF:ST:WCP
%gpx: points
CLNe@l .
%spa: $DJF:CT
CHIe@l .
%spa: $DJF:RT:WDE
%tim: 01:21:00
CLN0 .
%act: draws a L
CHIl@l .
%spa: $DJF:ST:WCP
%gpx: points
CLNl@l .
%spa: $DJF:CT
CLNit spells # Michael .
%spa: $DJF:ST
%gpx: underlines the word
CHIMichael.
%spa: $DJF:RT:WD
%act: takes the chalk
CLNMichael .
%spa: $DJF:CT
CHI0 .
%act: puts the chalk in the tray
CLNthat's your name .
%spa: $DJF:ST
%gpx: points to the word
CLNcan you erase it ?
%spa: $NIA:RP
%act: hands him an eraser
CHI0 .
%act: erases the board
CLNyou're erasing it .
%spa: $NIA:SI
CLNyou're erasing your name .
%spa: $NIA:SI
CLNerase erase erase erase .
%spa: $NIA:SI
%act: finishes erasing for him
%tim: 01:21:33
CLNokay .
%spa: $MRK:MK
CLNwe need to turn the lights off .
%spa: $NIA:RP
CHI0 .
%act: looks at her
CLN0 .
%gpx: points to the light switches
CHI0 .
%act: turns off the lights
CLNturn (th)em off .
%spa: $NIA:ST
CLNgood job .
%spa: $NIA:AB
CLNwe need to go out .
%spa: $NIA:RP
%gpx: points to the door
CHI0 .
%act: walks past her to the stairs
CLNoh you want to go up the stairs ?
%spa: $DCA:YQ
CHI0 .
%act: starts up the stairs
CLNup .
%spa: $NIA:SI
%act: steps up
CLNup .
%spa: $NIA:SI
%act: steps up
CLNup .
%spa: $NIA:SI
%act: steps up
CLNup up up up up .
%spa: $NIA:SI
%act: runs up the rest of the stairs
%tim: 01:22:00
CLNdown down down down .
%spa: $NIA:SI
%act: walks down the next stairs
CHI0 .
%act: goes down the stairs
CLNdown down down down .
%spa: $NIA:SI
%act: goes down more stairs
CHIe@l [?] x@l i@l t@l .
%spa: $PRO:PR:WNA
%gpx: points up
CLNexit .
%spa: $PRO:ST
CHI0 .
%act: walks down the stairs and grabs her hand on the way
CLNe@l x@l i@l t@l .
%spa: $PRO:PR
%gpx: points up
CLNexit .
%spa: $PRO:ST
CHIxxx .
CLN0 [=! laughs] .
%act: goes to the door
CLNcan you open the door ?
%spa: $NIA:RP
%act: helps him push the door open
%tim: 01:22:28
@Activities: walking
CHIwomen .
%spa: $DHA:ST:WNA
%gpx: points to the bathroom door
CLNwomen .
%spa: $DJF:RT
%tim: 01:24:23
CHIxxx .
CHIxxx .
CHImen .
%spa: $DHA:ST:WCA
%gpx: points to the other bathroom door
CLNmen .
%spa: $DJF:RT
%gpx: points to the door
CLNthat's the men's room .
%spa: $DJF:ST
CHIelevator .
%spa: $DHA:ST:WCP
%gpx: points to the elevator
CLNelevator .
%spa: $DJF:RT
CLNyeah .
%spa: $NIA:ET
%act: claps
CHItwo .
%spa: $DHA:ST:WCP
%gpx: points to the button
CLNthat's a one .
%spa: $DJF:CT
%gpx: points to the button
CHItwo .
%spa: $DHA:ST:WCP
%gpx: points up to the number on the doorframe
CLNthat's a one Chi .
%spa: $DJF:CT
%gpx: points to the number
CLNone .
%spa: $DJF:ST
%gpx: points
CHI0 . [+ trn]
%spa: $NIA:RP:CR
%act: reaches up to her
CLNyou wanna go up ?
%spa: $DCA:QN
%act: picks him up
CHItwo .
%spa: $DHA:ST:WCP
%gpx: points to the number
CLNthat's a one .
%spa: $DJF:CT
%gpx: points to the number
CLNthat's a one .
%spa: $DJF:ST
%act: bounces him on her hip
CLNone .
%spa: $DJF:ST
%gpx: points
CLNnumber one .
%spa: $DJF:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNwe need to push the button .
%spa: $NIA:RP
CHI0 .
%act: pushes the button
CLNpush the button .
%spa: $NIA:SI
CLN&=gasp .
%spa: $MRK:MK
CLNdoor's open .
%spa: $NIA:ST
%gpx: points to the elevator door
%tim: 01:25:01
CLNwe need to go in .
%spa: $NIA:SI
%act: goes in the elevator
CHIxxx [=! voc] [=! voc] [=! voc] . [+ trn]
%spa: $NIA:YY:VO
CLNin in in .
%spa: $NIA:SI
CLN0 .
%act: puts him down
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
CHI0 .
%act: pushes a button
CLNwe're going up .
%spa: $NIA:SI
%gpx: points upwards
CLNwe're going +/.
%spa: $NIA:SI
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
CHI<yyy [= jargon]> [>] .
%spa: $YYY:YY:VJ
CLN<going up> [<] .
%spa: $NIA:SI
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
CLNyeah we're going up .
%spa: $NIA:SI
CLNsay open .
%spa: $NIA:EI
%act: hits the door
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
CLNopen .
%spa: $NIA:ST
%act: pats the door as it is opening
CHIyyy [= jargon].
%spa: $YYY:YY:VJ
%act: walks out of the elevator
CHIxxx .
CHIyyy a duck .
%spa: $DHA:ST:WD
%act: runs around a corner and looks at a bulliten board
CLNa duck .
%spa: $DJF:RT
CHIquack quack quack .
%spa: $PRO:PR:WD
%tim: 01:25:31
CLNquack quack quack .
%spa: $PRO:RT
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthat's right .
%spa: $NIA:AP
CHIp@l l@l a@l y@l i@l t@l s@l [=! screams] .
%spa: $PRO:PR:WCP
%gpx: points up at a poster
CLNa@l .
%spa: $PRO:ST
CHIa@l .
%spa: $PRO:RT:WCB
%gpx: points
CLNf@l [>] .
%spa: $PRO:ST
CHIf@l [<] .
%spa: $PRO:ST:WCB
CHIe@l.
%spa: $PRO:ST:WCB
CLNe@l .
%spa: $PRO:RT
CHI0 .
%act: starts to walk off
CLNit's it's my turn .
%spa: $NIA:ST
CHI0 .
%act: stops
CLNt@l u@l r@l n@l i@l t@l .
%spa: $PRO:PR
%tim: 01:25:51
@Activities: puzzles
CLNlet's do the puzzle .
%spa: $NIA:RP
%act: reaches for it
%tim: 01:44:00
CHI0 .
%act: turns around to the puzzle
CHIxxx . [+ trn]
%spa: $DHA:YY:VO
CHIxxx . [+ trn]
%spa: $DJF:YY:VO
CLNstop .
%spa: $DJF:ST
%gpx: points to the puzzle
CHIgo go go .
%spa: $DHA:ST:WCP
%gpx: points to the puzzle
CLNgreen means go go go .
%spa: $DJF:ST
%gpx: points
CHIs@l t@l o@l p@l .
%spa: $PRO:PR:WCP
%gpx: points to the puzzle
CLNstop .
%spa: $PRO:ST
%act: pokes him in the belly
CHI0 . [+ trn]
%spa: $DHA:RP:NT
%gpx: guides her finger to the puzzle
CLNs@l t@l o@l p@l .
%spa: $PRO:ST
%gpx: points to each letter
CLNstop .
%spa: $PRO:ST
%gpx: points to the word
CHI0 .
%act: leans over and messes with the puzzle
CLNthere's a rabbit .
%spa: $DHA:ST
%gpx: points
%tim: 01:44:30
CHI0 .
%act: takes puzzle pieces out
CLNuh .
%spa: $MRK:MK
CLNyou took (th)em all out .
%spa: $NIA:ST
CHIg@l o@l .
%spa: $PRO:PR:WCP
%gpx: points to the puzzle
CHIgo .
%spa: $PRO:ST:WD
CLNg@l o@l .
%spa: $PRO:PR
%gpx: points to the puzzle
CLNgo go go .
%spa: $PRO:ST
CHIelephant .
%spa: $DHA:ST:WD
%act: takes the rest of the pieces out
CLNelephant .
%spa: $DJF:CT
CHIxxx . [+ trn]
%spa: $DJF:PR:VO
%com: might be elephant sounds
CHIbird [?] .
%spa: $DJF:ST:WD
CHIcheep cheep.
%spa: $DJF:PR:WD
CLNcheep cheep .
%spa: $DJF:RT
CLN&=gasp . [+ trn]
%spa: $MRK:MK
%act: takes a piece out
CLNxxx . [+ trn]
%spa: $PRO:PR
%com: slurping sounds
%act: holds the piece up to her mouth
CLNlook .
%spa: $DHA:RP
%gpx: taps his leg with the piece then holds it up
CLNlemonade .
%spa: $DHA:ST
CHIxxx .
%act: looks in his lap
CLNcan you look ?
%spa: $DHA:YQ
%act: holds the piece under his nose
%tim: 01:45:00
CLNlemonade .
%spa: $DHA:ST
CLNxxx . [+ trn]
%spa: $PRO:PR
%com: sucking sound
%act: holds the piece up to her mouth
CLNxxx . [+ trn]
%spa: $PRO:PR
CLN0 .
%act: throws the piece down
CLNhere's grandma .
%spa: $DHA:ST
%act: holds up a piece
CLNgrandma made some cookies .
%spa: $DJF:ST
CLNgrandma made some cookies .
%spa: $DJF:ST
%act: throws the piece down
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to the puzzle
CLNwhat's that ?
%spa: $DJF:QN
%gpx: points
CHIa doggie .
%spa: $DJF:SA:WD
CLNa doggie .
%spa: $DJF:RT
CHIwoof woof .
%spa: $PRO:PR:WD
CLNwoof woof .
%spa: $NIA:RT
%act: tickles his tummy
CLNwhat's that ?
%spa: $DHA:QN
%gpx: points to the puzzle
CHIyyy .
%spa: $DJF:YY:VO
CLNwhat's up doc .
%spa: $DCC:RT
CLNno .
%spa: $DJF:CT
CLNthere's the bunny .
%spa: $DHA:ST
%gpx: gets the piece with a rabbit on it
%tim: 01:45:30
CHIbunny .
%spa: $DJF:RT:WCP
%gpx: points to the piece
CLNthere's the bunny rabbit .
%spa: $DJF:ST
CHIxxx . [+ trn]
%spa: $PRO:PR:VO
%com: eating noises
%act: puts his finger to his mouth
CHIyyy .
%spa: $PRO:YY:VO
CLNwhat's up doc ?
%spa: $PRO:RT
CLNput it in .
%spa: $NIA:SI
%act: moves the piece to the correct spot
CHI0 .
%act: moves the piece around
CLNput it in .
%spa: $NIA:SI
%act: moves it back
CLNlet's put this one in .
%spa: $NIA:RP
%act: hands him a piece
CLNright here .
%spa: $DHA:ST
%gpx: taps the place it belongs
CHIs@l t@l o@l p@l .
%spa: $PRO:PR:WCP
%gpx: points to the piece with each letter
CLNstop .
%spa: $PRO:ST
CHI0 . [+ trn]
%spa: $DHA:RP:NT
%gpx: grabs her hand and points it to his piece
CLNyou want me to do it ?
%spa: $DCA:YQ
CLNs@l t@l o@l p@l .
%spa: $PRO:PR
%gpx: points with her thumb
%tim: 01:46:02
CLNstop .
%spa: $PRO:ST
CHIxxx .
CHIxxx [=! voc] [=! voc] . [+ trn]
%spa: $YYY:YY:VO
%act: puts the piece in the puzzle
CLNput it in .
%spa: $NIA:SI
CLNmy turn .
%spa: $NIA:ST
%gpx: taps her chest with a piece
CHI0 .
%act: picks up a piece
CLNa bird .
%spa: $DHA:ST
%act: holds the piece up
CLN0 .
%act: puts the piece in
CHIcheep cheep cheep cheep .
%spa: $DJF:PR:WD
CLNthat's right .
%spa: $DJF:AP
CLNcheep cheep cheep .
%spa: $DJF:PR
CHIxxx .
%act: puts his piece in
CLNshe has some ice cream .
%spa: $DHA:ST
%gpx: points to the piece
CHIxxx [=! voc] [=! voc] .
CLNshe has some ice cream .
%spa: $DHA:ST
CLN0 .
%act: hands him a piece
CHI0 .
%act: starts to put the piece in
%tim: 01:46:31
CLN0 . [+ trn]
%spa: $DHA:YY:CP
%gpx: taps the spot where it goes
CHI0 .
%act: puts the piece in
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNlook .
%spa: $DHA:RP
CLNthere's letters in the soup .
%spa: $DJF:ST
%gpx: points to the puzzle
CLNa@l .
%spa: $DHA:ST
CHI0 .
%act: starts to put a piece over where she is pointing
CLNp@l .
%spa: $DHA:ST
%act: brushes away his piece
CLNn@l .
%spa: $DHA:ST
%gpx: points
CLNe@l .
%spa: $DHA:ST
%gpx: points
CHIxxx . [+ trn]
%spa: $MRK:MK:VO
CLNsee ?
%spa: $DJF:YQ
CLNr@l .
%spa: $DHA:ST
%gpx: points
CLNe@l a@l .
%spa: $DHA:ST
CHI0 .
%act: puts a piece on the puzzle
%tim: 01:47:01
CLNno she goes down here .
%spa: $NIA:CR
%gpx: points to where the piece goes
CHI0 .
%act: moves the piece
CLN0 .
%act: helps him get it in right
CLNlemonade .
%spa: $DHA:ST
%act: hands him a piece
CHI0 .
%act: puts it in the puzzle
CLN0 .
%act: turns it around and puts it in right
CLNwhere's this piece ?
%spa: $DHA:QN
%gpx: taps an empty spot
CHI0 .
%act: gets the piece
CHIelephant .
%spa: $DJF:ST:WD
%act: puts the piece in the puzzle
CLNelephant .
%spa: $DJF:ST
CLN0 .
%act: pats the puzzle
CLNput it up .
%spa: $NIA:RP
CHI0 .
%act: hands the puzzle to the examiner
CLNthank you .
%spa: $MRK:MK
%tim: 01:47:38