@UTF8 @Begin @Languages: en @Participants: CHI Target_Child, CLN Clinician @ID: en|rollins|CHI|2;10.||||Target_Child|| @ID: en|rollins|CLN|||||Clinician|| @Activities: school bus puzzle *CLN: let's do the school bus puzzle . %spa: $NIA:RP %tim: 00:29:38 *CLN: where's the school bus ? %spa: $DNP:QN *CLN: there it is . %spa: $DHA:ST %gpx: points on the shelf *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CLN: it's right there . %spa: $DHA:ST %gpx: points *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CLN: oh . %spa: $YYY:RT *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: walks up to examiner *CLN: it's right there . %spa: $DHA:ST *CHI: yyy [= jargon] . %spa: $YYY:YY:VJ *CLN: let's do the puzzle . %spa: $NIA:RP %gpx: points *CLN: let's do the puzzle . %spa: $NIA:RP %gpx: points *CLN: I'll get it down . %spa: $NIA:SI %act: gets the puzzle *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CLN: oh . %spa: $YYY:RT *CHI: xxx . %tim: 00:30:00 *CLN: I got it . %spa: $DRE:ST %act: holds out the puzzle *CHI: xxx . %act: takes the puzzle *CLN: there's the puzzle . %spa: $NIA:ST *CLN: let's dump it out . %spa: $NIA:RP *CLN: let's dump it out . %spa: $NIA:SI %act: dumps the puzzle *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CLN: dump it out . %spa: $DRE:ST *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: tries to put a piece in *CLN: it's Chi's turn . %spa: $NIA:ST *CLN: where does that piece go ? %spa: $NIA:QN *CHI: 0 . %act: puts his piece down and looks for another *CLN: how about this piece ? %spa: $NIA:RQ %act: holds out a puzzle piece *CHI: 0 . %act: takes the piece and looks at it *CLN: put it in . %spa: $NIA:RP *CLN: in the puzzle . %spa: $NIA:RP %gpx: points to the puzzle *CHI: 0 . %act: puts the piece down and looks at his fingers %tim: 00:30:31 *CLN: what's wrong with your finger ? %spa: $NMA:QN %gpx: points to his finger *CLN: my turn . %spa: $NIA:ST %act: picks up the piece and puts it in *CLN: Exp's turn . %spa: $NIA:ST *CLN: I put a piece in . %spa: $DRE:ST *CLN: Chi's turn . %spa: $NIA:ST %act: hands him a piece *CHI: 0 . %act: continues to look at his fingers *CLN: Chi's turn . %spa: $NIA:ST *CHI: 0 . %act: takes the piece and puts it in *CLN: very good . %spa: $NIA:AB %act: starts towards the puzzle with a piece *CHI: 0 . %act: reaches for her piece *CLN: Exp's turn . %spa: $NIA:ST %act: pulls the piece back *CLN: I'll put it in . %spa: $NIA:SI %act: puts the piece in the puzzle *CLN: Chi's turn . %spa: $NIA:ST %act: hands him a piece *CHI: 0 . %act: slowly puts the piece in the puzzle %tim: 00:30:59 *CLN: put it in . %spa: $NIA:RP *CLN: there you go . %spa: $NIA:MK *CLN: there you go . %spa: $NIA:MK *CLN: Exp's turn . %spa: $NIA:ST %act: puts a puzzle piece in *CLN: Chi's turn . %spa: $NIA:ST %act: hands him a piece *CHI: 0 . %act: puts it in the puzzle *CLN: put it in . %spa: $NIA:SI *CLN: whose turn is it ? %spa: $NIA:QN *CHI: 0 . %act: reaches for a piece *CLN: oh . %spa: $MRK:MK *CLN: it's Chi's turn . %spa: $NIA:SA *CHI: 0 . %act: takes a piece and puts it in the puzzle %tim: 00:31:30 *CLN: Exp's turn . %spa: $NIA:ST %gpx: points to herself with the puzzle piece *CLN: it's Exp's turn . %spa: $NIA:ST *CLN: I'll put it in . %spa: $NIA:SI %act: puts the piece in the puzzle *CLN: it's Chi's turn . %spa: $NIA:ST *CLN: here's a piece . %spa: $NIA:TO %act: holds out a piece *CHI: 0 . [+ trn] %spa: $NIA:RP:CR %act: tries to get a piece out of her other hand *CLN: here's a piece . %spa: $NIA:CS %gpx: gestures toward the puzzle with the piece *CLN: you want a piece in my hand ? %spa: $DCA:YQ *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CHI: xxx . [+ trn] %spa: $YYY:YY:VO *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: reaches for a piece %tim: 00:32:00 *CLN: this piece ? %spa: $NIA:RQ %act: holds out the same piece *CHI: 0 . %act: takes the piece *CLN: okay . %spa: $MRK:MK *CHI: 0 . %act: looks at the piece *CLN: put it in . %spa: $NIA:RP *CLN: put it in . %spa: $NIA:RP %gpx: points to the puzzle *CHI: 0 . [+ trn] %spa: $NIA:RP:CR %act: reaches for another piece *CLN: what about that piece ? %spa: $NIA:QN %gpx: points to the piece he has *CHI: 0 . %act: puts it in the puzzle with difficulty *CLN: put it in . %spa: $NIA:RP *CLN: I'll help . %spa: $NIA:SI %act: helps him put the piece in the puzzle *CLN: push it in . %spa: $NIA:SI %act: pushes the piece *CLN: there it goes . %spa: $NIA:MK %tim: 00:32:30 *CHI: 0 . [+ trn] %spa: $NIA:RP:CR %act: reaches for another piece *CLN: it's my turn . %spa: $NIA:ST %gpx: points to herself with the piece *CLN: I'll put it in . %spa: $NIA:SI %act: puts the piece in *CHI: 0 . %act: reaches for a piece *CLN: now it's Chi's turn . %spa: $NIA:ST %act: hands him a piece *CHI: 0 . %act: puts it in the puzzle *CLN: put it in . %spa: $NIA:SI *CHI: 0 . [+ trn] %spa: $NIA:RP:CR %act: reaches for another piece *CLN: whose turn is it ? %spa: $NIA:QN *CHI: 0 . [+ trn] %spa: $NIA:RP:CO %act: turns over her hands looking for a piece *CLN: it's my turn . %spa: $NIA:SA *CLN: it's my turn . %spa: $NIA:ST *CLN: I'll put it in . %spa: $NIA:SI %act: puts a piece in the puzzle *CLN: it's Chi's turn . %spa: $NIA:ST %act: holds out a piece *CHI: 0 . %act: puts it in the puzzle *CLN: put it in . %spa: $NIA:SI *CLN: yea . %spa: $NIA:ET %act: claps *CLN: we finished the puzzle . %spa: $NIA:DC *CHI: 0 . [+ trn] %spa: $NIA:YY:CR %act: reaches for another piece *CLN: no more pieces . %spa: $NIA:ST %tim: 00:33:00 *CHI: xxx . [+ trn] %spa: $DHA:YY:VO %gpx: points at the bus *CLN: let's dump it out . %spa: $NIA:RP *CHI: car car. %spa: $DHA:YY:WD *CLN: car ? %spa: $DCC:RT %gpx: points to the bus *CLN: car . %spa: $DJF:ST %gpx: points to the bus *CHI: car . %spa: $DJF:ST:WD %gpx: points *CLN: car . %spa: $DJF:RT %gpx: points *CHI: yyy [= jargon] [>]. %spa: $DJF:YY:VJ *CLN: bus [<]. %spa: $DJF:ST %gpx: points *CLN: bus . %spa: $DJF:ST %gpx: points *CLN: there's the bus . %spa: $DJF:ST %gpx: points *CLN: let's dump it out . %spa: $NIA:RP %act: picks up the puzzle *CLN: let's dump it out . %spa: $NIA:RP *CHI: 0 . %act: stands %tim: 00:33:30 *CLN: no more puzzle ? %spa: $DCA:QN *CHI: 0 . %act: walks away *CLN: I'll put it up . %spa: $NIA:SI %act: stands to put it away *CHI: xxx . *CLN: let's put it up . %spa: $NIA:RP @Activities: mirror/horse/doors *CHI: xxx . %tim: 00:33:39 *CLN: pull . %spa: $NIA:SI %act: pulls the mirror open *CLN: I see Chi . %spa: $NIA:ST %gpx: looks in the mirror and points at his reflection *CHI: 0 . %act: closes the mirror *CLN: pull . %spa: $NIA:SI %act: opens the mirror *CLN: there's Chi . %spa: $NIA:ST *CHI: 0 . %act: closes the mirror *CLN: where's Chi ? %spa: $DNP:QN *CLN: where's Chi ? %spa: $DNP:QN *CHI: 0 . [+ trn] %spa: $DNP:SA:CO %act: knocks on the mirror cover *CLN: in there ? %spa: $DCA:YQ %gpx: points to the cover *CLN: 0 . %act: opens the mirror *CLN: there he is . %spa: $NIA:ST *CHI: 0 . %act: closes the mirror *CLN: close it . %spa: $NIA:SI %tim: 00:34:01 *CLN: where's Chi ? %spa: $PRO:QN *CLN: where's Chi ? %spa: $PRO:QN *CHI: 0 . [+ trn] %spa: $PRO:YY:CO %act: knocks *CLN: in there ? %spa: $PRO:YQ %act: knocks *CLN: 0 . %act: opens the mirror *CLN: there he is . %spa: $PRO:ST %act: leans over to look in the mirror *CHI: 0 . %act: closes the mirror *CLN: close it up . %spa: $PRO:SI *CLN: where's Chi ? %spa: $PRO:QN *CHI: 0 . [+ trn] %spa: $PRO:YY:CO %act: knocks on the cover *CLN: knock knock knock . %spa: $PRO:PR %act: knocks *CLN: knock knock knock . %spa: $PRO:PR *CLN: where's Chi ? %spa: $PRO:QN *CLN: 0 . %act: opens the mirror *CLN: &=gasp . [+ trn] %spa: $MRK:MK *CLN: there he is . %spa: $PRO:ST %act: leans over to look in the mirror *CLN: I see him . %spa: $PRO:ST %gpx: taps the mirror *CHI: 0 . %act: starts to close the mirror *CLN: close it up . %spa: $PRO:SI %act: closes the cover *CHI: 0 . [+ trn] %spa: $PRO:YY:CO %act: knocks *CLN: where's Chi ? %spa: $PRO:QN *CLN: knock knock . %spa: $PRO:PR %act: knocks *CLN: where's Chi ? %spa: $PRO:QN *CHI: 0 . %act: starts to open the mirror *CLN: 0 . %act: opens the mirror *CLN: &=gasp . [+ trn] %spa: $MRK:MK *CLN: there he is . %spa: $PRO:ST %act: looks in the mirror %tim: 00:34:31 *CLN: close it up . %spa: $PRO:SI %act: closes the mirror *CHI: 0 . %act: looks at examiner and steps back *CHI: 0 . [+ trn] %spa: $PRO:YY:CO %act: steps up and knocks *CLN: knock knock knock . %spa: $PRO:PR %act: knocks on the cover *CHI: 0 . %act: opens the cover *CLN: there's Chi . %spa: $PRO:PR *CLN: close it up . %spa: $PRO:SI %act: closes the cover *CHI: 0 . [+ trn] %spa: $PRO:YY:CO %act: knocks *CLN: knock knock knock . %spa: $PRO:PR %act: knocks *CLN: where's Chi ? %spa: $PRO:QN *CHI: 0 . %act: looks then walks away *CLN: let's go for a walk . %spa: $NIA:RP *CHI: 0 . %act: plays with the horse *CLN: Chi you wanna go for a walk ? %spa: $NIA:RQ *CHI: 0 . %act: plays with the horse %tim: 00:35:01 *CLN: horse . %spa: $DJF:ST %act: rocks the horse *CLN: horsie . %spa: $DJF:ST *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse up *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse up *CHI: 0 . %act: holds the rein *CLN: there's the horse . %spa: $DJF:ST *CHI: 0 . %act: tries to put the rein over the horse's head *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse up *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse up *CHI: 0 . %act: plays with the rein on the horse's head *CLN: horse . %spa: $DJF:ST *CLN: horse . %spa: $DJF:ST %gpx: touches the horse's mane *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse *CHI: 0 . %act: pokes the rein into a pipe *CLN: put it in . %spa: $NIA:SI %act: helps put it in %tim: 00:35:30 *CLN: pull it out . %spa: $NIA:SI %act: pulls it out of the pipe *CHI: 0 . %act: picks the rein up *CLN: put it in ? %spa: $NIA:RQ %gpx: points in the hole *CHI: 0 . %act: puts the rein in the pipe *CLN: put it in . %spa: $NIA:ST *CLN: pull it out . %spa: $NIA:SI %act: pulls the rein out of the hole *CHI: 0 . %act: swings the rein rather than picking it back up *CLN: neigh@o . %spa: $NIA:PR %act: rears the horse *CLN: horse . %spa: $NIA:ST *CHI: 0 . %act: plays with the rein on the horse's head *CLN: 0 . %act: holds the rein *CLN: on the head . %spa: $NIA:ST *CLN: on his head . %spa: $NIA:ST *CHI: 0 . %act: walks off %tim: 00:36:01 *CLN: out the door ? %spa: $NIA:RQ %act: walks to the door *CLN: let's go out the door . %spa: $NIA:RP *CLN: open the door . %spa: $NIA:RP *CHI: 0 . %act: reaches for the doorknob *CLN: open the door . %spa: $NIA:RP *CHI: xxx . [+ trn] %spa: $NIA:YY:VO %act: tries to turn the knob *CLN: open the door . %spa: $NIA:RP *CHI: a+the door . %spa: $NIA:RT:WDE *CLN: push the button . %spa: $NIA:SI %act: pushes on the lock *CHI: door . %spa: $NIA:RP:NT %gpx: guides her hand to the door *CLN: open the door . %spa: $NIA:RP %act: grabs the knob *CHI: xxx . [+ trn] %spa: $NIA:RP:VO *CLN: open the door . %spa: $NIA:SI %act: opens the door *CHI: door . %spa: $NIA:RT:WDE *CHI: 0 . %act: walks through the door and stops *CLN: let's go for a walk . %spa: $NIA:RP %act: walks around CHI *CLN: let's go for a walk . %spa: $NIA:RP *CLN: let's go out this door Chi . %spa: $NIA:RP %tim: 00:36:33 *CLN: let's go out this door . %spa: $NIA:RP *CHI: 0 . %act: goes to her *CLN: this door ? %spa: $NIA:RQ %gpx: points to the doorknob *CLN: open the door . %spa: $NIA:RP *CLN: open the door . %spa: $NIA:RP *CHI: 0 . %act: turns the knob *CLN: push the door . %spa: $NIA:RP *CHI: 0 . %act: pushes the door open *CLN: push the door . %spa: $NIA:SI *CHI: 0 . %act: goes through the door *CLN: let's go for a walk . %spa: $NIA:RP %act: walks past CHI *CHI: 0 . %act: follows *CLN: another door . %spa: $NIA:ST %gpx: points to a door %tim: 00:37:01 *CHI: 0 . %act: turns around and walks away *CLN: let's go out this door . %spa: $NIA:RP *CLN: Chi . %spa: $NCS:CL *CLN: Chi . %spa: $NCS:CL *CHI: 0 . [+ trn] %spa: $DHA:YY:CP %gpx: points to a door *CLN: that door ? %spa: $DCA:YQ *CHI: 0 . [+ trn] %spa: $NIA:YY:CO %act: knocks on the door *CLN: knock knock knock . %spa: $NIA:PR %act: knocks *CLN: knock knock knock . %spa: $NIA:PR *CHI: 0 . %act: opens the door *CLN: open the door . %spa: $NIA:SI *CLN: open the door . %spa: $NIA:SI %act: helps *CHI: 0 . %act: walks through the door *CHI: 0 . [+ trn] %spa: $NIA:YY:CO %act: goes to another door and grabs the knob then looks to her *CLN: what's in there ? %spa: $NIA:QN %tim: 00:37:32 *CHI: 0 . %act: tries to open the door *CLN: open the door . %spa: $NIA:RP *CHI: 0 . %act: tries to turn the knob *CLN: 0 . %act: knocks on the door *CHI: 0 . %act: knocks *CLN: knock knock knock . %spa: $PRO:PR %act: knocks *CLN: knock knock knock . %spa: $PRO:PR *CHI: 0 . %act: tries to turn the knob *CHI: 0 . [+ trn] %spa: $NIA:RP:NR %gpx: reaches for her hand *CLN: 0 [>] . [+ trn] %spa: $YYY:YY %gpx: points to the knob *CHI: 0 [<] . [+ trn] %spa: $PRO:YY:CO %act: knocks *CLN: knock knock knock . %spa: $PRO:PR %act: knocks *CLN: let's go out that door . %spa: $NIA:CS %gpx: points to a different door *CLN: let's go out that door . %spa: $NIA:CS %act: walks off camera *CHI: 0 . %act: stands there unmoving *CLN: Chi . %spa: $NCS:CL *CLN: knock knock knock . %spa: $PRO:PR *CLN: knock knock knock . %spa: $PRO:PR *CHI: 0 . %act: turns towards her %tim: 00:38:01 *CLN: knock knock knock . %spa: $PRO:PR *CLN: yyy . %spa: $YYY:YY %com: she is talking over another Clinician *CLN: let's go out this door . %spa: $NIA:RP *CLN: knock knock knock . %spa: $PRO:PR *CLN: Chi . %spa: $NCS:CL *CHI: 0 . [+ trn] %spa: $NIA:RD:NO %act: plays with doorknob *CLN: what's in there ? %spa: $NIA:QN %act: comes back on camera *CLN: what's in there ? %spa: $NIA:QN *CLN: 0 . %act: knocks *CHI: 0 . [+ trn] %spa: $NIA:RP:NT %act: grabs her hand *CLN: knock knock knock . %spa: $PRO:PR %act: knocks *CHI: 0 . [+ trn] %spa: $NIA:RP:NT %gpx: guides her hand to the knob *CLN: open the door ? %spa: $DCA:YQ *CHI: 0 . %act: tries to turn the knob *CLN: open the door ? %spa: $DCA:YQ %gpx: points to the knob %tim: 00:38:30 *CLN: open the door ? %spa: $DCA:YQ %gpx: points to the door *CHI: 0 . [+ trn] %spa: $NIA:RP:NT %act: grabs her wrist *CLN: knock knock knock . %spa: $PRO:PR %act: knocks *CLN: knock knock knock . %spa: $PRO:PR %act: holds his wrist and makes him knock on the door *CLN: knock knock knock . %spa: $PRO:PR %act: makes him knock on his head *CHI: 0 . [+ trn] %spa: $NIA:RP:NT %gpx: guides her hand to the knob *CLN: open the door ? %spa: $DCA:YQ %act: turns the knob *CLN: let's push the door . %spa: $NIA:SI *CHI: 0 . %act: pushes open the door and walks through %tim: 00:38:49 @Activities: horse *CHI: xxx . %act: touches the horse *CHI: xxx . *CHI: xxx . *CLN: horse . %spa: $DJF:ST %gpx: touches the horse's head %tim: 00:58:13 *CHI: xxx . *CLN: horse . %spa: $DJF:ST %gpx: taps the head *CHI: xxx . *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse up *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse up *CHI: 0 . %act: plays with the horse *CLN: neigh@o . %spa: $DJF:PR %act: rears the horse *CLN: what's that ? %spa: $YYY:QN %act: grabs a spring *CHI: 0 . %act: pats the horse's back %tim: 00:58:31 *CLN: good horse . %spa: $NIA:ST %act: pats its back *CHI: 0 . %act: puts the school bus on the horse's back *CLN: 0 . %act: rolls the truck up the horse's back *CHI: 0 . %act: taps the horse above the tail *CHI: 0 . %act: puts the school bus on the horse's back *CHI: 0 . %act: puts the school bus on the horse's head *CLN: 0 . %act: puts the truck on the horse's head *CLN: 0 . %act: rolls the truck up and down the wall *CHI: 0 . %act: puts the school bus down *CLN: can you get on the horse ? %spa: $NIA:RP *CHI: 0 . %act: starts to climb on the horse *CLN: get on the horse . %spa: $NIA:RP %act: helps him up *CLN: get on the +... %spa: $NIA:YY *CLN: oh you're standing on the horse . %spa: $NIA:ST *CLN: oh . %spa: $MRK:MK %act: pulls him off the horse %tim: 00:59:01 *CHI: 0 . %act: climbs back on the horse *CLN: on the horse . %spa: $NIA:ST *CHI: 0 . %act: tries to kneel on the horse *CLN: shaky . %spa: $NIA:ST *CLN: that horse is shaky . %spa: $NIA:ST *CHI: xxx . *CHI: 0 . %act: gets both knees on the horse using the wall for support *CLN: Chi's on the horse . %spa: $NIA:ST *CLN: on the horse . %spa: $NIA:ST %tim: 00:59:30 *CHI: 0 . %act: gets off the horse and looks around *CLN: here's mine . %spa: $DHA:ST %act: shakes her truck *CHI: 0 . [+ trn] %spa: $NIA:YY:NT %act: grabs her hand *CHI: 0 . %act: tries getting back on the horse *CLN: on the horse . %spa: $NIA:SI *CHI: 0 . %act: tries getting both knees up and slips *CLN: uh oh . %spa: $MRK:MK *CHI: 0 . %act: slips further *CLN: uh oh . %spa: $MRK:MK %tim: 01:00:01 *CHI: 0 . %act: gets off the horse *CLN: on the horse ? %spa: $NIA:RQ %gpx: taps the horse's back *CHI: 0 . %act: starts getting back on *CLN: on the horse . %spa: $NIA:SI *CLN: almost . %spa: $NIA:MK *CHI: 0 . %act: gets both knees on the horse *CLN: Chi's on the horse . %spa: $NIA:ST *CHI: 0 . %act: leans the horse back *CLN: Chi's on the horse . %spa: $NIA:ST *CHI: 0 . %act: gets off when almost slips %tim: 01:00:31 *CLN: off the horse . %spa: $NIA:ST *CHI: 0 . %act: gets back on correctly *CLN: off the horse . %spa: $NIA:ST *CHI: 0 . %act: bounces the horse *CLN: go . %spa: $NIA:SI *CLN: go . %spa: $NIA:SI *CLN: yea . %spa: $NIA:ET %act: helps him bounce *CHI: 0 [=! sneezes] . *CLN: whoa . %spa: $MRK:MK *CLN: bless you . %spa: $MRK:MK *CHI: 0 [=! sneezes] . *CLN: bless you . %spa: $MRK:MK *CHI: 0 [=! sneezes] . *CLN: bless you . %spa: $MRK:MK *CHI: xxx . *CLN: go . %spa: $NIA:SI %act: bounces the horse *CLN: stop . %spa: $NIA:SI %act: stops the horse *CHI: 0 . %act: rocks on the horse *CLN: go ? %spa: $NIA:RQ *CHI: 0 . [+ trn] %spa: $NIA:YY:NO %act: kicks the horse *CLN: go ? %spa: $NIA:RQ *CHI: 0 . %act: turns to touch her hand on the horse *CLN: go . %spa: $NIA:SI %act: bounces the horse %tim: 01:00:59 *CLN: stop . %spa: $NIA:SI %act: stops the horse *CLN: go ? %spa: $NIA:RQ *CHI: 0 . [+ trn] %spa: $NIA:YY:NO %act: rocks the horse *CLN: go ? %spa: $NIA:RQ *CLN: go . %spa: $NIA:SI %act: bounces the horse *CLN: stop . %spa: $NIA:SI %act: stops the horse *CHI: 0 . %act: looks behind him *CLN: stop . %spa: $NIA:ST *CHI: 0 . %act: starts to get off the horse *CLN: let's go out the door . %spa: $NIA:RP *CLN: let's go out the door . %spa: $NIA:RP %gpx: points towards the door *CHI: 0 . %act: gets caught on the horse *CLN: off the horse . %spa: $NIA:ST %act: helps him off *CHI: 0 . %act: walks towards the door *CLN: let's go out the door . %spa: $NIA:RP %tim: 01:01:32 @End