PHPCLANCHILDES with regular expressions

03roger.cha

Folder
autistic-rollins
Language
en
Utterances
391
Words
650

Participants

CodeNameRoleAgeUtterancesWordsMLU wMLU mTypesTTR
CHITarget Child2;10. 1437 1.40– 30.429
CLNClinician 248643 2.75– 930.145

Most frequent words

CLN · 643 words

  1. knock53
  2. the48
  3. it37
  4. door31
  5. go27
  6. let's24
  7. in24
  8. horse23
  9. turn20
  10. out19
  11. put18
  12. chi18
  13. there15
  14. on14
  15. open14

CHI · 7 words

  1. car3
  2. door3
  3. a+the1

Transcript

CLNlet's do the school bus puzzle .
%spa: $NIA:RP
%tim: 00:29:38
CLNwhere's the school bus ?
%spa: $DNP:QN
CLNthere it is .
%spa: $DHA:ST
%gpx: points on the shelf
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNit's right there .
%spa: $DHA:ST
%gpx: points
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNoh .
%spa: $YYY:RT
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
%act: walks up to examiner
CLNit's right there .
%spa: $DHA:ST
CHIyyy [= jargon] .
%spa: $YYY:YY:VJ
CLNlet's do the puzzle .
%spa: $NIA:RP
%gpx: points
CLNlet's do the puzzle .
%spa: $NIA:RP
%gpx: points
CLNI'll get it down .
%spa: $NIA:SI
%act: gets the puzzle
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNoh .
%spa: $YYY:RT
CHIxxx .
%tim: 00:30:00
CLNI got it .
%spa: $DRE:ST
%act: holds out the puzzle
CHIxxx .
%act: takes the puzzle
CLNthere's the puzzle .
%spa: $NIA:ST
CLNlet's dump it out .
%spa: $NIA:RP
CLNlet's dump it out .
%spa: $NIA:SI
%act: dumps the puzzle
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CLNdump it out .
%spa: $DRE:ST
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
%act: tries to put a piece in
CLNit's Chi's turn .
%spa: $NIA:ST
CLNwhere does that piece go ?
%spa: $NIA:QN
CHI0 .
%act: puts his piece down and looks for another
CLNhow about this piece ?
%spa: $NIA:RQ
%act: holds out a puzzle piece
CHI0 .
%act: takes the piece and looks at it
CLNput it in .
%spa: $NIA:RP
CLNin the puzzle .
%spa: $NIA:RP
%gpx: points to the puzzle
CHI0 .
%act: puts the piece down and looks at his fingers
%tim: 00:30:31
CLNwhat's wrong with your finger ?
%spa: $NMA:QN
%gpx: points to his finger
CLNmy turn .
%spa: $NIA:ST
%act: picks up the piece and puts it in
CLNExp's turn .
%spa: $NIA:ST
CLNI put a piece in .
%spa: $DRE:ST
CLNChi's turn .
%spa: $NIA:ST
%act: hands him a piece
CHI0 .
%act: continues to look at his fingers
CLNChi's turn .
%spa: $NIA:ST
CHI0 .
%act: takes the piece and puts it in
CLNvery good .
%spa: $NIA:AB
%act: starts towards the puzzle with a piece
CHI0 .
%act: reaches for her piece
CLNExp's turn .
%spa: $NIA:ST
%act: pulls the piece back
CLNI'll put it in .
%spa: $NIA:SI
%act: puts the piece in the puzzle
CLNChi's turn .
%spa: $NIA:ST
%act: hands him a piece
CHI0 .
%act: slowly puts the piece in the puzzle
%tim: 00:30:59
CLNput it in .
%spa: $NIA:RP
CLNthere you go .
%spa: $NIA:MK
CLNthere you go .
%spa: $NIA:MK
CLNExp's turn .
%spa: $NIA:ST
%act: puts a puzzle piece in
CLNChi's turn .
%spa: $NIA:ST
%act: hands him a piece
CHI0 .
%act: puts it in the puzzle
CLNput it in .
%spa: $NIA:SI
CLNwhose turn is it ?
%spa: $NIA:QN
CHI0 .
%act: reaches for a piece
CLNoh .
%spa: $MRK:MK
CLNit's Chi's turn .
%spa: $NIA:SA
CHI0 .
%act: takes a piece and puts it in the puzzle
%tim: 00:31:30
CLNExp's turn .
%spa: $NIA:ST
%gpx: points to herself with the puzzle piece
CLNit's Exp's turn .
%spa: $NIA:ST
CLNI'll put it in .
%spa: $NIA:SI
%act: puts the piece in the puzzle
CLNit's Chi's turn .
%spa: $NIA:ST
CLNhere's a piece .
%spa: $NIA:TO
%act: holds out a piece
CHI0 . [+ trn]
%spa: $NIA:RP:CR
%act: tries to get a piece out of her other hand
CLNhere's a piece .
%spa: $NIA:CS
%gpx: gestures toward the puzzle with the piece
CLNyou want a piece in my hand ?
%spa: $DCA:YQ
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
CHIxxx . [+ trn]
%spa: $YYY:YY:VO
%act: reaches for a piece
%tim: 00:32:00
CLNthis piece ?
%spa: $NIA:RQ
%act: holds out the same piece
CHI0 .
%act: takes the piece
CLNokay .
%spa: $MRK:MK
CHI0 .
%act: looks at the piece
CLNput it in .
%spa: $NIA:RP
CLNput it in .
%spa: $NIA:RP
%gpx: points to the puzzle
CHI0 . [+ trn]
%spa: $NIA:RP:CR
%act: reaches for another piece
CLNwhat about that piece ?
%spa: $NIA:QN
%gpx: points to the piece he has
CHI0 .
%act: puts it in the puzzle with difficulty
CLNput it in .
%spa: $NIA:RP
CLNI'll help .
%spa: $NIA:SI
%act: helps him put the piece in the puzzle
CLNpush it in .
%spa: $NIA:SI
%act: pushes the piece
CLNthere it goes .
%spa: $NIA:MK
%tim: 00:32:30
CHI0 . [+ trn]
%spa: $NIA:RP:CR
%act: reaches for another piece
CLNit's my turn .
%spa: $NIA:ST
%gpx: points to herself with the piece
CLNI'll put it in .
%spa: $NIA:SI
%act: puts the piece in
CHI0 .
%act: reaches for a piece
CLNnow it's Chi's turn .
%spa: $NIA:ST
%act: hands him a piece
CHI0 .
%act: puts it in the puzzle
CLNput it in .
%spa: $NIA:SI
CHI0 . [+ trn]
%spa: $NIA:RP:CR
%act: reaches for another piece
CLNwhose turn is it ?
%spa: $NIA:QN
CHI0 . [+ trn]
%spa: $NIA:RP:CO
%act: turns over her hands looking for a piece
CLNit's my turn .
%spa: $NIA:SA
CLNit's my turn .
%spa: $NIA:ST
CLNI'll put it in .
%spa: $NIA:SI
%act: puts a piece in the puzzle
CLNit's Chi's turn .
%spa: $NIA:ST
%act: holds out a piece
CHI0 .
%act: puts it in the puzzle
CLNput it in .
%spa: $NIA:SI
CLNyea .
%spa: $NIA:ET
%act: claps
CLNwe finished the puzzle .
%spa: $NIA:DC
CHI0 . [+ trn]
%spa: $NIA:YY:CR
%act: reaches for another piece
CLNno more pieces .
%spa: $NIA:ST
%tim: 00:33:00
CHIxxx . [+ trn]
%spa: $DHA:YY:VO
%gpx: points at the bus
CLNlet's dump it out .
%spa: $NIA:RP
CHIcar car.
%spa: $DHA:YY:WD
CLNcar ?
%spa: $DCC:RT
%gpx: points to the bus
CLNcar .
%spa: $DJF:ST
%gpx: points to the bus
CHIcar .
%spa: $DJF:ST:WD
%gpx: points
CLNcar .
%spa: $DJF:RT
%gpx: points
CHIyyy [= jargon] [>].
%spa: $DJF:YY:VJ
CLNbus [<].
%spa: $DJF:ST
%gpx: points
CLNbus .
%spa: $DJF:ST
%gpx: points
CLNthere's the bus .
%spa: $DJF:ST
%gpx: points
CLNlet's dump it out .
%spa: $NIA:RP
%act: picks up the puzzle
CLNlet's dump it out .
%spa: $NIA:RP
CHI0 .
%act: stands
%tim: 00:33:30
CLNno more puzzle ?
%spa: $DCA:QN
CHI0 .
%act: walks away
CLNI'll put it up .
%spa: $NIA:SI
%act: stands to put it away
CHIxxx .
CLNlet's put it up .
%spa: $NIA:RP
@Activities: mirror/horse/doors
CHIxxx .
%tim: 00:33:39
CLNpull .
%spa: $NIA:SI
%act: pulls the mirror open
CLNI see Chi .
%spa: $NIA:ST
%gpx: looks in the mirror and points at his reflection
CHI0 .
%act: closes the mirror
CLNpull .
%spa: $NIA:SI
%act: opens the mirror
CLNthere's Chi .
%spa: $NIA:ST
CHI0 .
%act: closes the mirror
CLNwhere's Chi ?
%spa: $DNP:QN
CLNwhere's Chi ?
%spa: $DNP:QN
CHI0 . [+ trn]
%spa: $DNP:SA:CO
%act: knocks on the mirror cover
CLNin there ?
%spa: $DCA:YQ
%gpx: points to the cover
CLN0 .
%act: opens the mirror
CLNthere he is .
%spa: $NIA:ST
CHI0 .
%act: closes the mirror
CLNclose it .
%spa: $NIA:SI
%tim: 00:34:01
CLNwhere's Chi ?
%spa: $PRO:QN
CLNwhere's Chi ?
%spa: $PRO:QN
CHI0 . [+ trn]
%spa: $PRO:YY:CO
%act: knocks
CLNin there ?
%spa: $PRO:YQ
%act: knocks
CLN0 .
%act: opens the mirror
CLNthere he is .
%spa: $PRO:ST
%act: leans over to look in the mirror
CHI0 .
%act: closes the mirror
CLNclose it up .
%spa: $PRO:SI
CLNwhere's Chi ?
%spa: $PRO:QN
CHI0 . [+ trn]
%spa: $PRO:YY:CO
%act: knocks on the cover
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks
CLNknock knock knock .
%spa: $PRO:PR
CLNwhere's Chi ?
%spa: $PRO:QN
CLN0 .
%act: opens the mirror
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthere he is .
%spa: $PRO:ST
%act: leans over to look in the mirror
CLNI see him .
%spa: $PRO:ST
%gpx: taps the mirror
CHI0 .
%act: starts to close the mirror
CLNclose it up .
%spa: $PRO:SI
%act: closes the cover
CHI0 . [+ trn]
%spa: $PRO:YY:CO
%act: knocks
CLNwhere's Chi ?
%spa: $PRO:QN
CLNknock knock .
%spa: $PRO:PR
%act: knocks
CLNwhere's Chi ?
%spa: $PRO:QN
CHI0 .
%act: starts to open the mirror
CLN0 .
%act: opens the mirror
CLN&=gasp . [+ trn]
%spa: $MRK:MK
CLNthere he is .
%spa: $PRO:ST
%act: looks in the mirror
%tim: 00:34:31
CLNclose it up .
%spa: $PRO:SI
%act: closes the mirror
CHI0 .
%act: looks at examiner and steps back
CHI0 . [+ trn]
%spa: $PRO:YY:CO
%act: steps up and knocks
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks on the cover
CHI0 .
%act: opens the cover
CLNthere's Chi .
%spa: $PRO:PR
CLNclose it up .
%spa: $PRO:SI
%act: closes the cover
CHI0 . [+ trn]
%spa: $PRO:YY:CO
%act: knocks
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks
CLNwhere's Chi ?
%spa: $PRO:QN
CHI0 .
%act: looks then walks away
CLNlet's go for a walk .
%spa: $NIA:RP
CHI0 .
%act: plays with the horse
CLNChi you wanna go for a walk ?
%spa: $NIA:RQ
CHI0 .
%act: plays with the horse
%tim: 00:35:01
CLNhorse .
%spa: $DJF:ST
%act: rocks the horse
CLNhorsie .
%spa: $DJF:ST
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse up
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse up
CHI0 .
%act: holds the rein
CLNthere's the horse .
%spa: $DJF:ST
CHI0 .
%act: tries to put the rein over the horse's head
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse up
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse up
CHI0 .
%act: plays with the rein on the horse's head
CLNhorse .
%spa: $DJF:ST
CLNhorse .
%spa: $DJF:ST
%gpx: touches the horse's mane
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse
CHI0 .
%act: pokes the rein into a pipe
CLNput it in .
%spa: $NIA:SI
%act: helps put it in
%tim: 00:35:30
CLNpull it out .
%spa: $NIA:SI
%act: pulls it out of the pipe
CHI0 .
%act: picks the rein up
CLNput it in ?
%spa: $NIA:RQ
%gpx: points in the hole
CHI0 .
%act: puts the rein in the pipe
CLNput it in .
%spa: $NIA:ST
CLNpull it out .
%spa: $NIA:SI
%act: pulls the rein out of the hole
CHI0 .
%act: swings the rein rather than picking it back up
CLNneigh@o .
%spa: $NIA:PR
%act: rears the horse
CLNhorse .
%spa: $NIA:ST
CHI0 .
%act: plays with the rein on the horse's head
CLN0 .
%act: holds the rein
CLNon the head .
%spa: $NIA:ST
CLNon his head .
%spa: $NIA:ST
CHI0 .
%act: walks off
%tim: 00:36:01
CLNout the door ?
%spa: $NIA:RQ
%act: walks to the door
CLNlet's go out the door .
%spa: $NIA:RP
CLNopen the door .
%spa: $NIA:RP
CHI0 .
%act: reaches for the doorknob
CLNopen the door .
%spa: $NIA:RP
CHIxxx . [+ trn]
%spa: $NIA:YY:VO
%act: tries to turn the knob
CLNopen the door .
%spa: $NIA:RP
CHIa+the door .
%spa: $NIA:RT:WDE
CLNpush the button .
%spa: $NIA:SI
%act: pushes on the lock
CHIdoor .
%spa: $NIA:RP:NT
%gpx: guides her hand to the door
CLNopen the door .
%spa: $NIA:RP
%act: grabs the knob
CHIxxx . [+ trn]
%spa: $NIA:RP:VO
CLNopen the door .
%spa: $NIA:SI
%act: opens the door
CHIdoor .
%spa: $NIA:RT:WDE
CHI0 .
%act: walks through the door and stops
CLNlet's go for a walk .
%spa: $NIA:RP
%act: walks around CHI
CLNlet's go for a walk .
%spa: $NIA:RP
CLNlet's go out this door Chi .
%spa: $NIA:RP
%tim: 00:36:33
CLNlet's go out this door .
%spa: $NIA:RP
CHI0 .
%act: goes to her
CLNthis door ?
%spa: $NIA:RQ
%gpx: points to the doorknob
CLNopen the door .
%spa: $NIA:RP
CLNopen the door .
%spa: $NIA:RP
CHI0 .
%act: turns the knob
CLNpush the door .
%spa: $NIA:RP
CHI0 .
%act: pushes the door open
CLNpush the door .
%spa: $NIA:SI
CHI0 .
%act: goes through the door
CLNlet's go for a walk .
%spa: $NIA:RP
%act: walks past CHI
CHI0 .
%act: follows
CLNanother door .
%spa: $NIA:ST
%gpx: points to a door
%tim: 00:37:01
CHI0 .
%act: turns around and walks away
CLNlet's go out this door .
%spa: $NIA:RP
CLNChi .
%spa: $NCS:CL
CLNChi .
%spa: $NCS:CL
CHI0 . [+ trn]
%spa: $DHA:YY:CP
%gpx: points to a door
CLNthat door ?
%spa: $DCA:YQ
CHI0 . [+ trn]
%spa: $NIA:YY:CO
%act: knocks on the door
CLNknock knock knock .
%spa: $NIA:PR
%act: knocks
CLNknock knock knock .
%spa: $NIA:PR
CHI0 .
%act: opens the door
CLNopen the door .
%spa: $NIA:SI
CLNopen the door .
%spa: $NIA:SI
%act: helps
CHI0 .
%act: walks through the door
CHI0 . [+ trn]
%spa: $NIA:YY:CO
%act: goes to another door and grabs the knob then looks to her
CLNwhat's in there ?
%spa: $NIA:QN
%tim: 00:37:32
CHI0 .
%act: tries to open the door
CLNopen the door .
%spa: $NIA:RP
CHI0 .
%act: tries to turn the knob
CLN0 .
%act: knocks on the door
CHI0 .
%act: knocks
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks
CLNknock knock knock .
%spa: $PRO:PR
CHI0 .
%act: tries to turn the knob
CHI0 . [+ trn]
%spa: $NIA:RP:NR
%gpx: reaches for her hand
CLN0 [>] . [+ trn]
%spa: $YYY:YY
%gpx: points to the knob
CHI0 [<] . [+ trn]
%spa: $PRO:YY:CO
%act: knocks
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks
CLNlet's go out that door .
%spa: $NIA:CS
%gpx: points to a different door
CLNlet's go out that door .
%spa: $NIA:CS
%act: walks off camera
CHI0 .
%act: stands there unmoving
CLNChi .
%spa: $NCS:CL
CLNknock knock knock .
%spa: $PRO:PR
CLNknock knock knock .
%spa: $PRO:PR
CHI0 .
%act: turns towards her
%tim: 00:38:01
CLNknock knock knock .
%spa: $PRO:PR
CLNyyy .
%spa: $YYY:YY
%com: she is talking over another Clinician
CLNlet's go out this door .
%spa: $NIA:RP
CLNknock knock knock .
%spa: $PRO:PR
CLNChi .
%spa: $NCS:CL
CHI0 . [+ trn]
%spa: $NIA:RD:NO
%act: plays with doorknob
CLNwhat's in there ?
%spa: $NIA:QN
%act: comes back on camera
CLNwhat's in there ?
%spa: $NIA:QN
CLN0 .
%act: knocks
CHI0 . [+ trn]
%spa: $NIA:RP:NT
%act: grabs her hand
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks
CHI0 . [+ trn]
%spa: $NIA:RP:NT
%gpx: guides her hand to the knob
CLNopen the door ?
%spa: $DCA:YQ
CHI0 .
%act: tries to turn the knob
CLNopen the door ?
%spa: $DCA:YQ
%gpx: points to the knob
%tim: 00:38:30
CLNopen the door ?
%spa: $DCA:YQ
%gpx: points to the door
CHI0 . [+ trn]
%spa: $NIA:RP:NT
%act: grabs her wrist
CLNknock knock knock .
%spa: $PRO:PR
%act: knocks
CLNknock knock knock .
%spa: $PRO:PR
%act: holds his wrist and makes him knock on the door
CLNknock knock knock .
%spa: $PRO:PR
%act: makes him knock on his head
CHI0 . [+ trn]
%spa: $NIA:RP:NT
%gpx: guides her hand to the knob
CLNopen the door ?
%spa: $DCA:YQ
%act: turns the knob
CLNlet's push the door .
%spa: $NIA:SI
CHI0 .
%act: pushes open the door and walks through
%tim: 00:38:49
@Activities: horse
CHIxxx .
%act: touches the horse
CHIxxx .
CHIxxx .
CLNhorse .
%spa: $DJF:ST
%gpx: touches the horse's head
%tim: 00:58:13
CHIxxx .
CLNhorse .
%spa: $DJF:ST
%gpx: taps the head
CHIxxx .
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse up
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse up
CHI0 .
%act: plays with the horse
CLNneigh@o .
%spa: $DJF:PR
%act: rears the horse
CLNwhat's that ?
%spa: $YYY:QN
%act: grabs a spring
CHI0 .
%act: pats the horse's back
%tim: 00:58:31
CLNgood horse .
%spa: $NIA:ST
%act: pats its back
CHI0 .
%act: puts the school bus on the horse's back
CLN0 .
%act: rolls the truck up the horse's back
CHI0 .
%act: taps the horse above the tail
CHI0 .
%act: puts the school bus on the horse's back
CHI0 .
%act: puts the school bus on the horse's head
CLN0 .
%act: puts the truck on the horse's head
CLN0 .
%act: rolls the truck up and down the wall
CHI0 .
%act: puts the school bus down
CLNcan you get on the horse ?
%spa: $NIA:RP
CHI0 .
%act: starts to climb on the horse
CLNget on the horse .
%spa: $NIA:RP
%act: helps him up
CLNget on the +...
%spa: $NIA:YY
CLNoh you're standing on the horse .
%spa: $NIA:ST
CLNoh .
%spa: $MRK:MK
%act: pulls him off the horse
%tim: 00:59:01
CHI0 .
%act: climbs back on the horse
CLNon the horse .
%spa: $NIA:ST
CHI0 .
%act: tries to kneel on the horse
CLNshaky .
%spa: $NIA:ST
CLNthat horse is shaky .
%spa: $NIA:ST
CHIxxx .
CHI0 .
%act: gets both knees on the horse using the wall for support
CLNChi's on the horse .
%spa: $NIA:ST
CLNon the horse .
%spa: $NIA:ST
%tim: 00:59:30
CHI0 .
%act: gets off the horse and looks around
CLNhere's mine .
%spa: $DHA:ST
%act: shakes her truck
CHI0 . [+ trn]
%spa: $NIA:YY:NT
%act: grabs her hand
CHI0 .
%act: tries getting back on the horse
CLNon the horse .
%spa: $NIA:SI
CHI0 .
%act: tries getting both knees up and slips
CLNuh oh .
%spa: $MRK:MK
CHI0 .
%act: slips further
CLNuh oh .
%spa: $MRK:MK
%tim: 01:00:01
CHI0 .
%act: gets off the horse
CLNon the horse ?
%spa: $NIA:RQ
%gpx: taps the horse's back
CHI0 .
%act: starts getting back on
CLNon the horse .
%spa: $NIA:SI
CLNalmost .
%spa: $NIA:MK
CHI0 .
%act: gets both knees on the horse
CLNChi's on the horse .
%spa: $NIA:ST
CHI0 .
%act: leans the horse back
CLNChi's on the horse .
%spa: $NIA:ST
CHI0 .
%act: gets off when almost slips
%tim: 01:00:31
CLNoff the horse .
%spa: $NIA:ST
CHI0 .
%act: gets back on correctly
CLNoff the horse .
%spa: $NIA:ST
CHI0 .
%act: bounces the horse
CLNgo .
%spa: $NIA:SI
CLNgo .
%spa: $NIA:SI
CLNyea .
%spa: $NIA:ET
%act: helps him bounce
CHI0 [=! sneezes] .
CLNwhoa .
%spa: $MRK:MK
CLNbless you .
%spa: $MRK:MK
CHI0 [=! sneezes] .
CLNbless you .
%spa: $MRK:MK
CHI0 [=! sneezes] .
CLNbless you .
%spa: $MRK:MK
CHIxxx .
CLNgo .
%spa: $NIA:SI
%act: bounces the horse
CLNstop .
%spa: $NIA:SI
%act: stops the horse
CHI0 .
%act: rocks on the horse
CLNgo ?
%spa: $NIA:RQ
CHI0 . [+ trn]
%spa: $NIA:YY:NO
%act: kicks the horse
CLNgo ?
%spa: $NIA:RQ
CHI0 .
%act: turns to touch her hand on the horse
CLNgo .
%spa: $NIA:SI
%act: bounces the horse
%tim: 01:00:59
CLNstop .
%spa: $NIA:SI
%act: stops the horse
CLNgo ?
%spa: $NIA:RQ
CHI0 . [+ trn]
%spa: $NIA:YY:NO
%act: rocks the horse
CLNgo ?
%spa: $NIA:RQ
CLNgo .
%spa: $NIA:SI
%act: bounces the horse
CLNstop .
%spa: $NIA:SI
%act: stops the horse
CHI0 .
%act: looks behind him
CLNstop .
%spa: $NIA:ST
CHI0 .
%act: starts to get off the horse
CLNlet's go out the door .
%spa: $NIA:RP
CLNlet's go out the door .
%spa: $NIA:RP
%gpx: points towards the door
CHI0 .
%act: gets caught on the horse
CLNoff the horse .
%spa: $NIA:ST
%act: helps him off
CHI0 .
%act: walks towards the door
CLNlet's go out the door .
%spa: $NIA:RP
%tim: 01:01:32