@UTF8 @Begin @Languages: en @Participants: CHI Target_Child, CLN Clinician @ID: en|rollins|CHI|2;11.||||Target_Child|| @ID: en|rollins|CLN|||||Clinician|| @Activities: barn/bus/singing *CHI: 0 . %act: runs across the room *CLN: buckets . %spa: $NIA:RP %tim: 00:26:10 *CHI: 0 . %act: runs into another child *CLN: uh oh, Carson . %spa: $MRK:MK *CLN: sorry, Andrew . %spa: $MRK:MK *CHI: 0 . %act: climbs on the table and grabs the edge of a bucket *CLN: is this your bucket ? %spa: $DJF:YQ %gpx: points to the bucket he is holding *CHI: my bucket. %spa: $DJF:AA:WD *CLN: is that Carson's bucket ? %spa: $DJF:YQ %act: takes it off the shelf *CHI: yyy . %spa: $DJF:YY:VO %tim: 00:26:30 *CHI: yyy . %spa: $YYY:YY:VO *CHI: yyy . %spa: $YYY:YY:VO %act: takes the lid off *CHI: a barn . %spa: $DJF:ST:WD %act: takes a barn out of the bucket *CLN: a barn . %spa: $DJF:RT *CLN: that's right . %spa: $DJF:AP *CHI: a barn . %spa: $DJF:ST:WD %act: sets it on the table *CLN: a barn . %spa: $DJF:RT *CHI: a barn . %spa: $DJF:ST:WD %tim: 00:26:35 %act: opens the loft *CHI: a barn . %spa: $DJF:ST:WD *CLN: 0 . %act: cleans glitter off the table *CHI: bus. %spa: $NIA:RP:WD *CLN: you need the bus, too ? %spa: $DCC:YQ *CHI: 0 . %act: gets off the table *CHI: 0 . %act: climbs on another table *CLN: the bus ? %spa: $NIA:YQ %act: holds his head so he won't bump it *CHI: a bus . %spa: $NIA:AA:WD %act: stands *CLN: watch your head . %spa: $NIA:RP %tim: 00:27:01 *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: reaches for the bus *CLN: the bus . %spa: $NIA:ST *CHI: a bus . %spa: $NIA:RT:WD *CLN: you want me to get the bus ? %spa: $NIA:RQ *CHI: xxx. [+ trn] %act: reaches the bus %spa: $YYY:YY:VO *CLN: Carson . %spa: $NMA:CL *CHI: a bus . %spa: $DJF:ST:WD %act: gets the bus *CLN: you got the bus . %spa: $NIA:ST *CLN: good job . %spa: $NIA:AB %act: lifts him off the table *CHI: a # a bus . %spa: $DJF:ST:WD %act: carries it to the table *CLN: that's right . %spa: $DJF:AP *CLN: a bus . %spa: $DJF:AP *CHI: a bus . %spa: $DJF:RT:WD *CHI: 0 . %act: rolls the bus on the table *CLN: 0 . %act: pulls the barn closer *CLN: what goes in the bus ? %spa: $DNP:QN *CHI: 0 [=! intvoc] . %act: opens the bus door *CLN: who goes in the bus ? %spa: $DNP:QN %gpx: points in the bus %tim: 00:27:29 *CHI: 0 . %act: opens the bus door *CHI: open . %spa: $NIA:ST:WD *CLN: open . %spa: $NIA:AP %gpx: nods *CHI: 0 . %act: opens and closes the door *CLN: who goes in the bus ? %spa: $DNP:QN *CHI: 0 . %act: rolls the bus back and forth *CLN: Carson . %spa: $NMA:CL %gpx: grabs his arm *CLN: the kids on the bus go . %spa: $PRO:EX %com: singing *CHI: 0 . %act: rolls the bus *CLN: up . %spa: $PRO:EX %act: moves her torso up *CHI: up and down . %spa: $PRO:CX:WD *CLN: and down . %spa: $PRO:EX %act: moves down *CHI: 0 . %act: goes for her lap *CLN: up . %spa: $PRO:PR %act: puts him on her lap *CLN: and down . %spa: $PRO:PR *CLN: up and down . %spa: $PRO:PR %act: moves him up and down *CHI: 0 . %act: watches them in the mirror *CLN: the kids on the bus go . %spa: $PRO:EX *CHI: up . %spa: $PRO:CX:WD *CLN: up and . %spa: $PRO:EX %act: lifts him up %tim: 00:28:01 *CHI: down . %spa: $PRO:CX:WD *CLN: down . %spa: $PRO:PR *CLN: early in the morning . %spa: $PRO:PR *CHI: yea . %spa: $PRO:ET:WD %tim: 00:28:06 %act: claps *CLN: yea . %spa: $NIA:ET *CLN: where are the kids ? %spa: $DNP:QN *CLN: the people . %spa: $DNP:ST *CHI: people . %spa: $DNP:RT:WD %tim: 00:28:09 %act: reaches for the barn *CLN: where are they? %spa: $DNP:QN *CHI: ahh people . %spa: $DJF:ST:WD %act: opens the barn door *CLN: there are the people . %spa: $DJF:ST *CHI: ahh . %spa: $DJF:MK:VO %act: pulls people toys out of the barn *CHI: the people . %spa: $DJF:ST:WD *CLN: ahh . %spa: $DJF:MK *CLN: where's the boy ? %spa: $DNP:QN *CHI: 0 . %act: pulls out more people *CLN: where's the boy ? %spa: $DNP:QN %act: holds the man in her hand *CLN: you have the farmer . %spa: $DJF:ST *CHI: 0 . %act: reaches in the barn %tim: 00:28:30 *CHI: a dog . %spa: $DJF:ST:WD *CLN: uh huh . %spa: $DJF:AP *CLN: a dog . %spa: $DJF:AP *CHI: woof . %spa: $DJF:PR:WD *CLN: woof . %spa: $DJF:PR *CLN: 0 . %act: sniffs at his face *CHI: 0 [=! laughs] . *CLN: 0 . %act: sniffs him again *CHI: 0 [=! laughs] . *CLN: 0 [=! laughs] . *CLN: where's the boy ? %spa: $DNP:QN %act: sets the man on the table *CHI: 0 . %act: holds up the man *CLN: here's the girl . %spa: $DJF:ST %act: picks up the girl *CLN: here's the farmer . %spa: $DJF:ST %act: picks up the farmer *CHI: dog . %spa: $DJF:ST:WD %act: picks up the dog *CLN: the dog . %spa: $DJF:AP %gpx: nods *CLN: here's the other farmer . %spa: $DJF:ST %act: picks up the man *CLN: where's the boy ? %spa: $DNP:QN %gpx: holds up both of her hands %tim: 00:29:01 *CHI: 0 . %act: plays with the people *CLN: 0 . %act: gets a toy out of the barn *CLN: is that the boy ? %spa: $DHA:YQ %act: holds him up *CHI: the boy . %spa: $DJF:AP:WDE %act: takes the boy *CLN: the boy . %spa: $DJF:AP *CLN: the boy wants to ride the horse . %spa: $DFW:ST *CHI: 0 . %act: gets the horse *CLN: he wants to ride the horse . %spa: $DFW:ST *CHI: a horse . %spa: $DJF:YY:WDE %act: gets another horse *CLN: a horse . %spa: $DJF:AP *CHI: the horse . %spa: $DJF:RT:WDE *CHI: 0 . %act: puts the boy on the horse *CLN: yeah . %spa: $NIA:AB *CLN: dum, dee, dum . %com: theme to the Lone Ranger %act: runs the horse across the table *CLN: he rode the horsie . %spa: $DRE:ST %tim: 00:29:32 *CHI: xxx . %act: gets the other horse and beats them together *CLN: what are you doing ? %spa: $DCA:QN *CHI: a horse . %spa: $YYY:YY:WD *CLN: a horse . %spa: $YYY:RT %gpx: nods *CHI: 0 . %act: puts down the horses and picks up the dog *CHI: a dog . %spa: $DHA:ST:WD *CLN: it's time for the kids to go to school . %spa: $NIA:DC *CHI: a school bus . %spa: $NIA:ST:WD *CLN: gonna go on the school bus . %spa: $NIA:ST %gpx: nods *CHI: school bus . %spa: $NIA:RT:WDE *CLN: we need to get on the school bus . %spa: $NIA:RP *CHI: yyy bus . %spa: $NIA:RT:WDE %act: puts a kid on the bus *CHI: 0 . %act: rolls the bus back and forth *CLN: there's only one kid on the bus . %spa: $DHA:ST %gpx: points to the child on the bus %tim: 00:30:00 *CHI: on the bus [?] . %spa: $NIA:RT:WDE *CHI: a bus . %spa: $NIA:RT:WDE *CHI: 0 . %act: rolls the bus *CLN: who else needs to go on the bus, Chi ? %spa: $NIA:QN *CHI: a bus . %spa: $NIA:YY:WDE *CLN: who else needs to go ? %spa: $NIA:QN %act: moves people closer to him *CHI: 0 . %act: puts a person in the bus *CLN: the farmer did ? %spa: $NIA:YQ %gpx: points in the bus *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: rolls the bus *CLN: what about the girl ? %spa: $DHA:QN *CHI: 0 . %act: looks at her *CHI: 0 . %act: rolls the bus *CHI: 0 . %act: reaches for the man *CLN: where's the girl ? %spa: $DNP:QN *CHI: 0 . %act: looks around *CHI: 0 . %act: picks up the man *CLN: where's the girl ? %spa: $DNP:QN %tim: 00:30:30 *CHI: 0 . %act: puts down the man and looks around *CLN: 0 . %act: opens her hand with the girl inside *CHI: xxx . %act: takes the girl *CLN: there's the girl . %spa: $NIA:ST *CHI: a girl . %spa: $NIA:AP:WDE *CLN: the girl . %spa: $NIA:AP %gpx: nods *CHI: 0 . %act: puts the girl on the bus *CLN: she's on the bus . %spa: $NIA:ST *CLN: who else needs to go on the bus ? %spa: $NIA:QN *CHI: 0 . %act: rolls the bus *CLN: one more person . %spa: $NIA:ST *CHI: open . %spa: $NIA:SI:WD %act: plays with the bus *CLN: one more needs to go on the bus . %spa: $NIA:ST *CHI: a bus . %spa: $NIA:RT:WDE *CLN: Chi . %spa: $NMA:CL %gpx: touches his shoulder *CLN: Chi . %spa: $NMA:CL *CHI: 0 . %act: looks *CLN: one more . %spa: $NIA:ST %act: holds up one finger %tim: 00:31:00 *CHI: 0 [=! wa] . [+ trn] %spa: $NIA:RT:WDE %act: plays with the bus *CHI: open . %spa: $NIA:SI:WD %act: plays with the bus door *CLN: 0 . %act: taps the man on the table *CLN: he needs to go on the bus . %spa: $DHA:ST *CHI: yyy bus . %spa: $NIA:RT:WDE %act: puts the man on the bus *CHI: bus . %spa: $NIA:RT:WDE *CLN: they're off to school . %spa: $NIA:ST *CHI: on a school bus . %spa: $NIA:ST:WD *CLN: going to school. %spa: $NIA:ST *CHI: on a school bus. %spa: $NIA:ST:WD *CLN: school bus . %spa: $NIA:RT *CHI: on a school bus . %spa: $NIA:ST:WD *CLN: do you want to sing ? %spa: $NIA:RQ *CHI: go . %spa: $NIA:AD:WD %tim: 00:31:30 *CLN: ready ? %spa: $NIA:SS %act: pulls the school bus closer to her *CHI: go . %spa: $PRO:PR:WD *CLN: the wheels on the bus go . %spa: $PRO:PR %gpx: points to the wheel *CHI: 0 . %act: takes the bus and rolls it *CLN: (a)round and (a)round . %spa: $PRO:PR %act: rolls her hands *CLN: (a)round and (a)round . %spa: $PRO:PR %act: rolls her hands *CLN: (a)round and (a)round . %spa: $PRO:PR %act: rolls her hands *CLN: the wheels on the bus go (a)round and (a)round . %spa: $PRO:PR *CHI: 0 . %act: looks at the examiner *CLN: early in the morning . %spa: $PRO:PR *CHI: yea . %spa: $NIA:ET:WD %act: claps *CLN: yea . %spa: $NIA:ET:WD %act: claps *CLN: what else ? %spa: $NIA:QN *CHI: xxx . %act: plays with a person *CLN: you want to sing about the kids ? %spa: $NIA:RQ %tim: 00:32:00 *CHI: the kids . %spa: $NIA:RT:WDE *CLN: the kids . %spa: $NIA:RT *CHI: xxx . [+ trn] %spa: $NIA:YY:VO *CLN: no ? %spa: $DCC:YQ *CHI: no . %spa: $DCC:AN:WDE *CLN: no . %spa: $DCC:RT %gpx: shakes her head *CHI: go . %spa: $NIA:SS *CLN: yes . %spa: $DCC:YQ %gpx: nods *CHI: yes . %spa: $DCC:AA:WDE *CLN: okay . %spa: $NIA:AD *CLN: the kids on the bus go . %spa: $PRO:PR %act: starts rolling the bus *CHI: 0 . %act: takes the bus and rolls it *CLN: up . %spa: $PRO:PR %act: moves up *CLN: and down . %spa: $PRO:PR %act: moves down *CHI: 0 . %act: gets on her lap *CLN: up and down . %spa: $PRO:PR %act: raises him up and sets him down *CLN: up and down . %spa: $PRO:PR %act: raises him up and sets him down *CLN: the kids on the bus go . %spa: $PRO:EX %act: bounces her knees *CHI: up . %spa: $PRO:CX:WD *CLN: up and . %spa: $PRO:EX %act: raises him up and sets him down *CHI: down . %spa: $PRO:CX:WD *CLN: down . %spa: $PRO:EX *CLN: early in the morning . %spa: $PRO:PR %tim: 00:32:31 *CLN: &=gasp . [+ trn] %spa: $PRO:YY %gpx: holds both hands out *CHI: yea . %spa: $PRO:ET:WD %act: claps *CLN: yea . %spa: $PRO:ET %act: claps on his shoulders *CHI: the sheep . %spa: $DHA:ST:WD %act: gets the sheep out of the barn *CLN: yep . %spa: $NIA:AP *CLN: there's the sheep . %spa: $NIA:AP *CHI: baa . %spa: $NIA:PR:VO *CLN: baa . %spa: $NIA:PR *CLN: baa . %spa: $NIA:PR *CLN: the sheep is hungry . %spa: $DFW:ST *CLN: can you feed him ? %spa: $NIA:RP *CHI: 0 . %act: gets the troft and puts the sheep's head in it *CLN: xxx . [+ trn] %spa: $DFW:PR %com: makes slurpy eating noises %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: mmm yummy . %spa: $DFW:ST *CLN: thank you says the sheep . %spa: $DFW:ST *CLN: mmm . %spa: $DFW:ST %act: rubs his tummy *CHI: 0 . %act: rubs his tummy %tim: 00:33:01 *CLN: the horsie is hungry too . %spa: $DFW:ST *CHI: yyy . %spa: $NIA:YY:VO %act: puts the horse's head in the troft *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CLN: mmm . %spa: $DFW:ST *CLN: yummy says the horsie . %spa: $DFW:ST *CHI: 0 . %act: rubs his tummy *CLN: yummy . %spa: $DFW:ST %act: rubs his tummy *CLN: thank you . %spa: $DFW:ST *CHI: 0 . %act: picks up another horse and makes him eat *CLN: that horse is hungry too ? %spa: $DFW:YQ *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: 0 [=! laughs] . *CLN: mmm . %spa: $DFW:ST *CLN: yummy . %spa: $DFW:ST %act: rubs her tummy *CLN: yummy . %spa: $DFW:ST %act: rubs his tummy %tim: 00:33:30 *CLN: we both have glitter on our faces . %spa: $DJF:ST %act: brushes off her nose and his face *CLN: glitter . %spa: $DJF:ST *CHI: 0 [=! sighs] . %act: brushes his face *CLN: see it? %spa: $DJF:YQ *CHI: yyy green . %spa: $DJF:ST:WD *CLN: green . %spa: $DJF:RT *CLN: yeah . %spa: $DJF:AP %gpx: nods *CLN: on your hand too . %spa: $DJF:ST %gpx: touches his palm *CHI: 0. [+ trn] %spa: $DHA:YY:CO %com: holds hand so Clinician can see it *CHI: on hand . %spa: $DJF:ST:WD *CLN: on your hand . %spa: $DJF:RT %gpx: nods *CHI: 0 . %act: brushes his hand *CLN: want it off ? %spa: $NIA:RQ *CLN: get it off . %spa: $NIA:SI %act: brushes her hand *CLN: get it off . %spa: $NIA:SI *CLN: it's still there . %spa: $DJF:ST %act: looks at his hand *CHI: yyy green . %spa: $DJF:ST:WD %act: wipes his hand on his shirt *CLN: green . %spa: $NIA:RT *CLN: okay . %spa: $NIA:MK %tim: 00:34:00 *CLN: can you put the chicken in the wagon for me ? %spa: $NIA:RP %act: holds up the wagon *CHI: 0 . %act: reaches toward the barn *CLN: the chicken . %spa: $NIA:ST *CHI: 0 . %act: gets the chicken *CLN: thank you . %spa: $MRK:MK *CHI: 0 . %act: starts to put the chicken in the wagon but feeds it instead *CLN: in the. *CLN: oh . %spa: $MRK:MK *CLN: he's hungry ? %spa: $DFW:YQ *CLN: xxx . [+ trn] %spa: $DFW:PR %com: eating noises %act: pretends to eat him *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: yummy . %spa: $NIA:ST %act: rubs his tummy *CLN: thank you . %spa: $MRK:MK *CLN: now can you put him in the wagon ? %spa: $NIA:RP *CHI: 0 . %act: puts the chicken in the wagon *CLN: it's time to go for a ride . %spa: $NIA:ST *CHI: 0 . %act: pushes the wagon into the barn *CLN: take him for a ride . %spa: $NIA:SI *CLN: in the barn . %spa: $NIA:ST *CHI: a barn . %spa: $NIA:RT:WDE *CLN: a barn . %spa: $NIA:RT *CHI: a barn . %spa: $NIA:RT:WDE *CHI: a barn . %spa: $NIA:RT:WDE *CHI: a barn. %spa: $NIA:RT:WDE *CLN: bye bye, chicken . %spa: $MRK:MK *CHI: yyy . %spa: $NIA:YY:VO %tim: 00:34:31 *CHI: yyy chicken . %spa: $MRK:MK:WDE *CLN: bye bye, chicken . %spa: $MRK:MK *CHI: bye, chicken [?] . %spa: $MRK:MK:WDE %act: tries to close the barn doors *CLN: you need to move that . %spa: $NIA:RP %gpx: points to the barn door latch *CHI: 0 . %act: moves the latch and closes the doors *CLN: there . %spa: $NIA:MK *CLN: &=gasp . *CLN: where's the chicken ? %spa: $DNP:QN %gpx: gestures upwards with one hand *CHI: 0 . %act: opens the barn door *CLN: oh . %spa: $MRK:MK *CLN: there he is . %spa: $DJF:ST *CHI: a chicken . %spa: $DJF:ST:WD *CLN: chicken . %spa: $DJF:RT *CHI: a chicken . %spa: $DJF:RT:WD *CLN: mm hmm . %spa: $DJF:AP *CLN: who else is hungry ? %spa: $DFW:QN *CHI: 0 . %act: picks up the dog *CLN: did the dog eat his breakfast ? %spa: $DFW:YQ *CHI: 0 . %act: turns to look at people entering the room *CLN: did the dog eat his breakfast stuff ? %spa: $DFW:YQ *CLN: there's James . %spa: $DJF:ST *CHI: 0 . %act: stares at the camera *CLN: James . %spa: $DJF:ST *CLN: you have the dog, Chi . %spa: $DHA:ST %gpx: points to the dog *CHI: dog . %spa: $DJF:RT:WDE *CLN: I'm hungry . %spa: $DFW:ST *CHI: 0 . %act: sticks the dog's head in the troft *CLN: xxx . [+ trn] %spa: $DFW:PR %com: eating noises %act: pretends to eat him *CHI: xxx . *CLN: make him eat . %spa: $DFW:RP %gpx: points to the troft *CHI: 0 . %act: puts the dog back in the troft *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: 0 [=! laughs] . *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 . %act: makes the dog eat *CLN: mmm . %spa: $NIA:YY *CLN: okay . %spa: $NIA:MK *CLN: he's full . %spa: $DFW:ST *CHI: 0 . %act: still making him eat *CLN: thank you he says . %spa: $DFW:ST *CLN: mmm . %spa: $DFW:YY *CHI: 0 . %act: touches the dog to his mouth *CLN: give him a kiss ? %spa: $NIA:SI *CHI: 0 . %act: gives the dog a kiss *CLN: that was nice . %spa: $NIA:AB *CHI: 0 . %act: kisses the dog again *CHI: 0 [=! laughs] . *CLN: you're silly . %spa: $DHS:ST *CHI: 0 . %act: makes the dog eat *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: 0 [=! laughs] . *CLN: he's still hungry ? %spa: $DFW:YQ *CHI: yyy [= jargon] . %spa: $YYY:YY:VJ %act: gets off her lap *CHI: yyy [= jargon] . %spa: $YYY:YY:VJ *CHI: 0 . %act: goes to the school bus *CHI: 0 . %act: plays with the school bus door *CHI: a bus . %spa: $DHA:ST:WD *CLN: are the kids at school still ? %spa: $DFW:YQ %tim: 00:36:03 *CHI: yyy [= jargon]. %spa: $YYY:YY:VJ *CHI: bus . %spa: $YYY:YY:WD *CHI: yyy [= jargon]. %spa: $YYY:YY:VJ *CHI: bus. %spa: $YYY:YY:WD *CHI: yyy [= jargon]. %spa: $YYY:YY:VJ *CLN: mm hmm . %spa: $NIA:AC %gpx: nods *CLN: what did you say ? %spa: $DCC:RR *CHI: a pig . %spa: $DHA:ST:WCP %gpx: points to the side of the barn *CLN: yeah . %spa: $DJF:AP *CLN: where's our pig ? %spa: $DHA:QN *CLN: where's the other pig ? %spa: $DHA:QN %gpx: points at the barn *CHI: a pig . %spa: $DJF:ST:WD %act: gets the pig *CLN: there's the pig . %spa: $DJF:ST *CLN: he goes . %spa: $DJF:EA *CHI: 0 . %act: makes the pig eat %tim: 00:36:30 *CLN: the pig says . %spa: $DJF:EA *CHI: a # oink . %spa: $DJF:PR:WD *CLN: 0 . %gpx: nods *CHI: oink . %spa: $DJF:PR:WD *CLN: oink . %spa: $DJF:PR %gpx: nods *CLN: oink . %spa: $DJF:PR *CHI: 0 . %act: makes the pig eat *CLN: that's right . %spa: $NIA:AB *CLN: he goes . %spa: $NIA:ST *CLN: 0 [= snorts] . [+ trn] %spa: $NIA:PR *CLN: 0 [= snorts] . [+ trn] %spa: $NIA:PR *CLN: 0 [= snorts] . [+ trn] %spa: $NIA:PR *CHI: 0 [= snort]. [+ trn] %spa: $NIA:PR:VO *CLN: 0 [=! laughs] . *CLN: that's right . %spa: $NIA:AB *CHI: open. %spa: $NIA:SI:WD *CLN: was he hungry ? %spa: $DFW:YQ *CHI: a door . %spa: $NIA:ST:WD %act: opens the school bus door *CHI: a dog . %spa: $DHA:ST:WD %act: picks up the dog *CLN: mm hmm . %spa: $NIA:AP %gpx: nods *CLN: a dog . %spa: $NIA:RT *CHI: dog . %spa: $NIA:RT:WDE %act: makes the dog eat *CLN: the farmer wants to ride his horse . %spa: $DFW:ST %act: gets the farmer out of the bus *CHI: horse . %spa: $DJF:RT:WDE *CLN: he wants to ride his horse . %spa: $DFW:ST %act: sets the farmer on top of the horse %tim: 00:37:02 *CHI: horse . %spa: $DJF:RT:WDE *CLN: dum, dee, dum, dee . %spa: $DJF:PR %com: theme to the Lone Ranger %act: runs the horse across the table *CLN: dum, dee, dum, dee . %spa: $DJF:PR %act: runs the horse across the table *CLN: he needs a drink . %spa: $DFW:ST %act: stops the horse at the troft *CLN: he's thirsty . %spa: $DFW:ST *CHI: horse. %spa: $NIA:ST:WD *CLN: he's thirsty . %spa: $DFW:ST %act: lowers the horse's head *CLN: xxx . [+ trn] %spa: $DFW:PR %com: slurpy drinking noises *CLN: mmm . %spa: $DFW:PR %act: raises the horse's head *CLN: thank you says the horse . %spa: $DFW:ST *CLN: dum, dee, dum . %spa: $PRO:PR %com: Lone Ranger theme %act: runs the horse on the table and up his arm *CHI: 0 [=! squeals] . *CLN: da, da, da . %spa: $PRO:PR *CHI: 0 [=! laughs] . *CLN: 0 . %act: smacks and touches the horse to his cheek *CHI: 0 [=! laughs] . *CLN: a kiss . %spa: $NIA:ST *CHI: a sheep . %spa: $DHA:ST:WD %act: stands the sheep up %tim: 00:37:32 *CLN: sheep . %spa: $DJF:AP %gpx: nods *CHI: a sheep . %spa: $DJF:ST:WD *CLN: mm hmm . %spa: $DJF:AP %gpx: nods *CLN: sheep . %spa: $DJF:AP *CHI: baaaa . %spa: $DJF:PR *CLN: baa . %spa: $DJF:PR *CLN: baa . %spa: $DJF:PR *CHI: xxx . %act: plays with the sheep in his lap *CHI: xxx . *CLN: what are you doing ? %spa: $DCA:QN *CHI: yyy sheep . %spa: $YYY:YY:WD %act: puts the sheep back on the table *CLN: I'm gonna put the farmer in your pocket . %spa: $NIA:SI %act: puts the farmer in his pocket *CHI: pocket . %spa: $NIA:RT:WDE %act: looks in his pocket *CLN: in your pocket . %spa: $NIA:ST *CHI: pocket . %spa: $NIA:RT:WDE *CHI: a dog . %spa: $YYY:ST:WD *CLN: mm hmm . %spa: $NIA:AP %gpx: nods *CHI: 0 . %act: takes the man out of his pocket *CHI: 0 . %act: looks around *CLN: what do you hear ? %spa: $NMA:QN %tim: 00:38:02 *CLN: somebody outside ? %spa: $DJF:YQ *CHI: outside . %spa: $DJF:RT:WDE *CLN: yea . %spa: $DJF:AP *CLN: that's right . %spa: $DJF:AP *CHI: outside . %spa: $DJF:RT:WDE %act: plays with the school bus door *CHI: yyy close . %spa: $NIA:SI:WD *CLN: close . %spa: $NIA:RT *CHI: close . %spa: $NIA:RT:WDE *CHI: 0 . %act: tries to put the farmer in his pocket *CLN: put the farmer in your pocket . %spa: $NIA:SI *CHI: 0 . %act: misses pocket and starts to put it down his shirt *CLN: that's not your pocket . %spa: $DJF:ST *CLN: there's your pocket . %spa: $DJF:ST %gpx: points to it and holds it open for him *CHI: 0 . %act: puts the farmer in his pocket *CHI: oh . %spa: $MRK:MK:WD *CLN: he's in your pocket . %spa: $DJF:ST %tim: 00:38:31 *CHI: xxx. %act: tries to dig the farmer out *CHI: 0 . %act: pops the farmer out into the floor *CLN: &=gasp . [+ trn] %spa: $MRK:MK *CHI: 0 . %act: gets the farmer *CLN: oops . %spa: $MRK:MK %act: holds her hand above his head so he won't hit it *CHI: xxx. *CLN: do you want to sing another song ? %spa: $NIA:RQ *CHI: no . %spa: $NIA:YY:WD *CLN: sing ? %spa: $NIA:YQ *CHI: sing . %spa: $NIA:RT:WDE *CLN: sing ? %spa: $NIA:YQ *CHI: go . %spa: $PRO:PR:WD %tim: 00:38:42 *CLN: how about the happy song ? %spa: $NIA:YQ *CHI: happy . %spa: $NIA:RT:WDE *CLN: the happy song ? %spa: $DCC:YQ *CHI: go . %spa: $PRO:PR:WD *CLN: sit down . %spa: $NIA:RP %gpx: pats the chair *CHI: 0 . %act: sits *CLN: ready . %spa: $PRO:PR *CHI: go . %spa: $PRO:PR:WD %tim: 00:38:59 *CLN: if you're happy and you know it clap your hands . %spa: $PRO:PR %act: claps *CHI: 0 . %act: claps *CLN: if you're happy and you know it clap your hands . %spa: $PRO:PR %gpx: touches his shoulder *CHI: 0 . %act: claps *CLN: 0 . %act: claps *CLN: if you're happy and you know it then your . %spa: $PRO:PR %gpx: touches his nose *CHI: xxx . *CLN: face will surely show it . %spa: $PRO:PR *CHI: 0 [=! laughs] . %act: stands and plays with the barn *CLN: if you're happy and you know it . %spa: $PRO:PR *CHI: rooster . %spa: $DHA:ST:WD *CLN: what ? %spa: $DCC:RR *CHI: rooster . %spa: $DHA:ST:WD %act: gets a rooster out of the barn *CLN: rooster . %spa: $DJF:AP %gpx: nods *CLN: that's right . %spa: $DJF:AP *CLN: rooster . %spa: $DJF:ST *CHI: cock a doodle doo . %spa: $DJF:PR:WD *CLN: cock a doodle doo . %spa: $DJF:PR %tim: 00:39:30 *CHI: chicken . %spa: $DHA:ST:WD *CLN: no more singing . %spa: $NIA:DC *CHI: chicken . %spa: $DHA:ST:WD *CLN: chicken . %spa: $DJF:AP *CHI: bac, bac, bac, bac, bac, bac, bac . %spa: $DJF:PR:WD *CLN: bac, bac, bac . %spa: $DJF:PR *CHI: 0 . %act: makes the chicken eat *CLN: xxx . [+ trn] %spa: $DFW:PR %com: eating noises %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs]. *CLN: he's eating his breakfast . %spa: $DFW:ST *CHI: yyy [= jargon] . %spa: $YYY:YY:VJ *CLN: did the dog eat his breakfast ? %spa: $DFW:YQ *CHI: 0 . %act: makes the dog eat *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CLN: xxx . [+ trn] %spa: $DFW:PR %act: pretends to eat him *CHI: 0 [=! laughs] . *CLN: oh, thank you he says . %spa: $DFW:ST %tim: 00:39:59 *CLN: are you ready to put the farm away ? %spa: $NIA:YQ *CHI: away . %spa: $NIA:AP:WDE %act: reaches for the barn *CLN: the barn ? %spa: $NIA:YQ *CHI: barn . %spa: $NIA:RT:WDE %act: picks up the barn *CLN: put it away . %spa: $NIA:RP *CHI: away . %spa: $NIA:RT:WDE *CHI: xxx . *CLN: put all the animals in . %spa: $NIA:RP *CHI: 0 . %act: puts the animals in the barn *CHI: yyy . %spa: $NIA:SI:WD %act: puts a toy in the barn *CHI: yyy . %spa: $NIA:SI:WD %act: puts a toy in the barn *CHI: yyy . %spa: $NIA:SI:WD %act: puts a toy in the barn *CHI: a horse . %spa: $NIA:SI:WD %act: puts the horses in *CHI: a horse . %spa: $NIA:SI:WD *CHI: a sheep . %spa: $NIA:SI:WD %act: puts a toy in the barn *CHI: a chicken . %spa: $NIA:SI:WD %act: puts a toy in the barn *CHI: 0 . %act: gets the people out of the bus and puts them in the barn *CLN: bye bye . %spa: $PRO:PR *CHI: bye bye . %spa: $PRO:PR:WDE *CLN: bye bye, everybody . %spa: $PRO:PR %tim: 00:40:31 *CHI: bye (every)body . %spa: $PRO:PR:WDE *CLN: is that all ? %spa: $NIA:YQ %act: looks in the barn *CHI: a # close . %spa: $NIA:SI:WD %act: closes the barn doors *CLN: close . %spa: $NIA:SI *CHI: 0 . %act: sets the barn right and plays with the loft door *CLN: where does it go ? %spa: $NIA:QN *CHI: all closed . %spa: $NIA:ST:WD *CLN: all closed . %spa: $NIA:RT %gpx: nods *CLN: where does it go ? %spa: $NIA:QN *CHI: up . %spa: $NIA:ST %act: picks up the barn *CLN: up . %spa: $NIA:AP *CLN: yeah. %spa: $NIA:AP *CLN: first it goes . %spa: $NIA:RP %gpx: touches the bucket *CHI: up . %spa: $NIA:ST:WD *CLN: 0 . %act: opens the bucket *CHI: open . %spa: $NIA:SI *CLN: in your bucket . %spa: $NIA:SI *CHI: 0 [=! wa]. [+ trn] %spa: $NIA:RT:WDE %gls: bucket %act: puts the barn in the bucket *CLN: 0 . %act: closes the bucket %tim: 00:41:01 *CHI: 0 . %act: plays with the bus *CLN: now where ? %spa: $NIA:QN *CHI: a bus . %spa: $DHA:ST:WD *CLN: yep . %spa: $DJF:AP *CLN: a bus . %spa: $DJF:AP %gpx: touches the bus *CHI: a bus . %spa: $DJF:ST *CLN: where does your bucket go ? %spa: $NIA:QN %gpx: taps the bucket *CHI: up [?]. %spa: $NIA:SA:WD *CHI: up . %spa: $NIA:SA:WD *CLN: up . %spa: $NIA:RT *CLN: mm hmm . %spa: $NIA:AP %gpx: nods *CLN: on the shelf . %spa: $NIA:ST *CHI: shelf . %spa: $NIA:RT:WDE *CLN: can you put it up there ? %spa: $NIA:RP %gpx: points to the shelf *CHI: 0 . %act: studies the bus *CLN: 0 . %act: bends to look at the bus *CHI: up . %spa: $NIA:RP:WCB %gpx: lifts the bus up *CLN: up . %spa: $NIA:RT *CLN: can you reach it ? %spa: $NIA:YQ %gpx: points to the shelf *CHI: yyy . %gls: reach it (intonation) %spa: $NIA:RT:WDE %act: climbs on the table to put it up *CLN: do you need help ? %spa: $NIA:RQ %act: puts her hands on his head to keep him from bumping it *CHI: yyy . %spa: $NIA:YY:VO *CHI: yyy. %spa: $NIA:YY:VO *CLN: I'll help you . %spa: $NIA:SI *CHI: yyy . %spa: $NIA:RT:WDE %gls: I'll help you (intonation) %act: reaches high with the bus *CLN: do you need help ? %spa: $NIA:RQ *CLN: I'll help you . %spa: $NIA:SI %act: puts the bus on the shelf %tim: 00:41:42 @Activities: card puzzles *CLN: &=gasp . [+ trn] %spa: $DHA:YY %act: gets the card puzzles off the shelf %tim: 00:41:44 *CHI: (bi)cycle. %spa: $DJF:ST:WD *CLN: a bicycle . %spa: $DJF:AP %act: hands him the puzzles *CHI: oh a (bi)cycle . %spa: $DJF:ST:WD %act: walks to the table with the puzzles *CHI: (bi)cycle . %spa: $DJF:ST:WDE %act: sits *CHI: bicycle . %spa: $DJF:ST:WDE %act: separates the cards on the table *CHI: yyy . %spa: $DJF:ST:VO *CLN: and . %spa: $DJF:EC %gpx: points to a card *CHI: a ted(dy) bear . %spa: $DJF:SC:WD %tim: 00:42:00 *CLN: a teddy bear . %spa: $DJF:AP %gpx: nods *CLN: and whatelse? %spa: $NIA:QN *CLN: and . %spa: $DHA:RP %gpx: points to another card *CHI: a house . %spa: $DJF:ST:WD *CLN: house. %spa: $DJF:AP %gpx: nods *CHI: bicycle . %spa: $DJF:ST %act: takes apart the house card *CLN: bicycle . %spa: $DJF:AP *CHI: bicycle . %spa: $DJF:RT:WDE %act: takes apart the bicycle card *CLN: let's take (th)em all out . %spa: $NIA:RP %act: picks up the teddy bear card *CHI: yyy . %gls: all out (intonation) %spa: $NIA:RT:VO %act: reaches for the bear *CLN: take (th)em all out ? %spa: $NIA:YQ %act: takes the bear puzzle apart *CHI: take out . %spa: $NIA:RT:WDE *CLN: take that apple out . %spa: $NIA:RP %gpx: points *CHI: 0 . %act: takes the apple apart *CHI: xxx . [+ trn] %spa: $NIA:YY:VO *CLN: 0 . %act: moves the house card %tim: 00:42:31 *CHI: xxx . [+ trn] %spa: $NIA:YY:VO *CHI: a house . %spa: $DHA:ST:WD *CHI: a house . %spa: $DHA:ST:WD %act: puts the house in the card *CLN: a house . %spa: $DJF:AP %gpx: nods *CLN: is that your house ? %spa: $DJF:YQ %gpx: points to the house *CHI: a house . %spa: $DJF:RT:WDE *CLN: is that Chi's house ? %spa: $DJF:YQ %gpx: points to the house *CHI: a house . %spa: $DJF:RT:WDE %act: tries to put the teddy bear in the bicycle card *CHI: 0 . %act: finds the teddy bear card *CLN: and Chi's teddy bear ? %spa: $DJF:ST *CHI: teddy bear . %spa: $DJF:RT:WDE %act: puts the teddy bear in its card *CHI: xxx. %act: pushes the apple into its card *CLN: put the apple in . %spa: $NIA:SI *CLN: will it fit ? %spa: $NIA:YQ *CLN: push it . %spa: $NIA:RP %tim: 00:43:00 *CHI: xxx. %act: hits the apple in its card *CLN: there you go . %spa: $NIA:MK *CHI: 0 . %act: picks up the bicycle *CLN: and the . %spa: $DJF:EC *CHI: (b)icycle . %spa: $DJF:SC %act: holds it up *CLN: bicycle . %spa: $DJF:AP *CHI: bicycle . %spa: $DJF:RT:WDE %act: pushes it into the card *CHI: xxx . *CLN: will it go ? %spa: $DJF:YQ *CHI: yyy [= jargon]. %spa: $DJF:YY:VJ %act: puts it in *CLN: okay . %spa: $NIA:MK *CHI: done . %spa: $NIA:DC:WD *CLN: let's put (th)em away . %spa: $NIA:RP *CLN: all done . %spa: $NIA:RT *CLN: that's right . %spa: $NIA:AP %gpx: nods *CHI: 0 . %act: starts stacking the cards *CLN: done . %spa: $DJF:ST %gpx: points to a card *CHI: done . %spa: $DJF:RT:WDE *CLN: let's put (th)em away . %spa: $NIA:RP *CHI: away . %spa: $NIA:RT:WDE %act: stacks the last card %tim: 00:43:30 *CHI: bi(cycle) . %spa: $DJF:ST:WD *CLN: 0on 0the shelf . %spa: $NIA:RP *CHI: bicycle yyy . %spa: $NIA:RT:WDE *CLN: want me to put it up ? %spa: $NIA:RQ %gpx: holds out her hand *CHI: xxx . %act: walks towards the shelf *CHI: 0 . [+ trn] %spa: $NIA:RP:CO %act: stops and hold puzzles out toward the shelf *CLN: I'll do it . %spa: $NIA:AD %act: takes the puzzles *CHI: xxx . [+ trn] %spa: $NIA:YY:VO *CLN: now we need to put your bucket on the shelf . %spa: $NIA:RP %gpx: points to the bucket *CHI: the shelf [?] . %spa: $NIA:RT:WDE %act: goes to the bucket and grabs it by the lid *CLN: pick it up here . %spa: $NIA:RP %gpx: taps the bottom of the bucket *CHI: up . %spa: $NIA:SI:WD %act: lifts the bucket *CLN: up [>] ? %spa: $NIA:RT *CHI: up [<]. %spa: $NIA:RT:WD *CLN: okay . %spa: $NIA:AD *CLN: I'll do it . %spa: $NIA:SI %act: puts the bucket on the shelf %tim: 00:43:52 @Activities: puzzles/books *CHI: xxx. %act: runs to the door *CLN: let's go to the gym Chi . %spa: $NIA:RP *CHI: 0 [=! wa] . [+ trn] %gls: gym %spa: $NIA:RT:VO %act: turns *CLN: gym . %spa: $NIA:RT *CHI: xxx . [+ trn] %spa: $NIA:ET:VO %act: runs to the other door *CHI: 0 . %act: rattles the door handle *CLN: show me the gym . %spa: $NIA:RP %act: kneels beside him *CLN: show me where the gym is . %spa: $DHA:RP %gpx: points to pictures on the door *CHI: 0 . %gpx: points to a picture *CLN: that's right ! %spa: $NIA:AB %gpx: points to the picture *CLN: what's this ? %spa: $DJF:QN %gpx: points to another picture *CHI: yyy [= jargon] . %spa: $DJF:SA:VJ *CLN: a tr . %spa: $DJF:EC *CHI: tree . %spa: $DJF:SC:WD *CLN: not a tree . %spa: $DJF:DW %gpx: shakes her head *CLN: that's the trash . %spa: $DJF:ST %gpx: taps the picture *CHI: trash . %spa: $DJF:RT:WD %gls: trash *CLN: trash . %spa: $DJF:RT *CLN: here's . %spa: $DHA:ST %gpx: points to another picture *CHI: a table . %spa: $DJF:ST:WD *CLN: yeah tables and . %spa: $DJF:EC %gpx: points to the rest of the picture *CHI: and . %spa: $DJF:RT:WDE %act: rattles the door handle *CLN: that's outside . %spa: $DJF:ST *CHI: outside . %spa: $DJF:RT:WDE %act: rattles the door handle *CLN: but we're going to the +... %spa: $DJF:EC %gpx: points to the gym picture *CHI: gym . %spa: $DJF:SC:WD *CLN: gym . %spa: $DJF:AP %gpx: nods %tim: 00:44:30 *CHI: xxx . %act: tries to push the door open *CLN: can you open it ? %spa: $NIA:YQ *CLN: need help ? %spa: $NIA:RQ *CHI: help [?] . %spa: $NIA:RT:WDE *CLN: help . %spa: $NIA:RT *CLN: okay . %spa: $NIA:AD %act: pushes the door open *CHI: 0 [=! laughs] . %act: runs out the door and down the sidewalk *CLN: 0 . %act: follows *CLN: we're going to the gym . %spa: $NIA:SI *CHI: gym . %spa: $NIA:RT:WDE %act: tries to pull the door *CLN: can you push the five ? %spa: $NIA:RP %act: enters the code to get in the next door *CHI: 0 . %act: pushes a button *CLN: nope that's the four . %spa: $NIA:CR *CHI: 0 . %act: pushes another button *CLN: let's start over . %spa: $NIA:RP *CLN: push the five . %spa: $NIA:RP *CHI: 0 . %act: tries to pull the door *CHI: 0 . %act: pushes a button *CLN: thank you . %spa: $MRK:MK %act: opens the door %tim: 00:44:59 *CHI: 0 . %act: runs down the hall *CLN: here I come . %spa: $NIA:SI %act: runs after him *CLN: &=gasp . *CLN: here I come . %spa: $NIA:SI *CHI: 0 . %act: goes in the gym and shuts the door *CLN: Chi . %spa: $NMA:CL *CLN: 0 . %act: knocks on the door *CHI: 0 . %act: opens the door *CLN: uh hi . %spa: $MRK:MK *CLN: here we are . %spa: $NIA:ST %act: goes in the gym *CHI: 0 . %act: runs in the gym *CLN: here we are . %spa: $NIA:ST *CHI: 0 [=! squeals] . *CLN: let's go down the slide . %spa: $NIA:RP *CHI: slide . %spa: $NIA:RT:WDE %act: goes to the slide steps *CLN: slide . %spa: $NIA:RT *CLN: whoops. %spa: $MRK:MK *CHI: ups . %spa: $NIA:RT:WDE %act: runs past her *CLN: op . %spa: $MRK:MK *CLN: puzzle first ? %spa: $NIA:YQ *CHI: 0 . %act: runs to the cabinet and looks in *CLN: puzzles are in there . %spa: $DJF:ST *CLN: where's your puzzle ? %spa: $DJF:QN %act: looks in *CLN: did you find it ? %spa: $DJF:YQ *CHI: xxx . [+ trn] %spa: $DJF:YY:VO %act: tries to pull out a puzzle *CLN: you found it . %spa: $DRE:ST %act: helps pull the puzzle out *CHI: a puzzle . %spa: $DJF:ST:WD *CLN: a puzzle . %spa: $DJF:RT *CHI: 0 . %act: puts it on the floor *CLN: &=gasp . [+ trn] %spa: $DHA:YY %act: grabs a piece out of the puzzle *CLN: I have the # +/. %spa: $DJF:EC *CHI: airplane . %spa: $DJF:SC:WD *CLN: I have the airplane . %spa: $DJF:ST *CHI: airplane . %spa: $DJF:RP:WCR %act: takes the airplane *CLN: airplane . %spa: $DJF:AP *CHI: varoom . %spa: $NIA:PR:VO %com: airplane noises %act: flies the airplane around %tim: 00:46:00 *CLN: varoom . %spa: $NIA:PR %act: makes hand motions like she is also flying an airplane *CLN: flying . %spa: $NIA:SI %act: sits on the floor *CHI: 0 . %act: puts the airplane back in the puzzle *CLN: let's play with the +/. %spa: $NIA:RP *CHI: xxx . *CLN: let's play with the choo choo train . %spa: $NIA:RP *CHI: choo choo train . %spa: $NIA:RT:WDE %act: gets the train out of the puzzle *CLN: choo choo train . %spa: $NIA:RT *CHI: [>] . %spa: $NIA:PR:WD %act: drives the train on the floor *CLN: [<] ch ch ch . %spa: $NIA:PR %com: train sounds *CHI: 0 . %act: puts the train back in the puzzle *CHI: air +/. %spa: $DHA:ST:WD *CLN: what's this ? %spa: $DHA:QN %gpx: points to a puzzle piece *CHI: a bus . %spa: $DJF:ST:WD %act: takes out the bus *CLN: a bus . %spa: $DJF:AP *CHI: a bus . %spa: $DJF:RT:WD %act: drives the bus on the floor *CLN: bus . %spa: $DJF:RT *CLN: is it a school bus ? %spa: $DJF:YQ *CHI: school bus . %spa: $DJF:RT:WDE %act: puts the bus back *CLN: school bus . %spa: $DJF:RT *CHI: airplane . %spa: $DHA:ST:WD %act: takes out the airplane *CLN: airplane. %spa: $DJF:AP %gpx: nods %tim: 00:46:30 *CHI: airplane . %spa: $DJF:RT:WDE *CLN: is it flying ? %spa: $DJF:YQ *CHI: varoom varoom . %spa: $DJF:PR:VO %act: flies the airplane *CLN: varoom . %spa: $DJF:PR *CHI: 0 . %act: puts the airplane back *CLN: and what's this ? %spa: $DHA:QN %gpx: points to a puzzle piece *CHI: a boat . %spa: $DJF:ST:WD *CLN: a boat . %spa: $DJF:AP %act: takes out the boat *CLN: it goes # toot toot . %spa: $DJF:PR %com: boat sounds %act: sails the boat across the floor *CLN: he's on the water . %spa: $DJF:ST *CHI: 0 . %act: takes the boat *CHI: xxx . [+ trn] %com: intonation of "water" %spa: $DJF:RT:WDE %act: puts the boat back in the puzzle *CHI: 0 . %act: takes out the airplane *CHI: a airplane . %spa: $DHA:ST:WD %act: holds it up *CLN: yep it's an airplane . %spa: $DJF:AP *CHI: airplane . %spa: $DJF:RT:WDE *CLN: there's one more we haven't played with . %spa: $DJF:ST %gpx: points to a puzzle piece *CHI: a truck . %spa: $DJF:ST:WD %act: puts the airplane back *CLN: a truck . %spa: $DJF:RT %tim: 00:47:00 *CHI: a truck . %spa: $DJF:RT:WDE *CLN: what color is the truck ? %spa: $DJF:QN %gpx: points to the truck *CHI: green . %spa: $DJF:SA:WD *CLN: green . %spa: $DJF:RT %gpx: nods *CLN: a green truck . %spa: $DJF:ST *CHI: 0 . %act: takes the airplane out again *CLN: I think you like the airplane th(e) best . %spa: $DJF:ST *CHI: varoom . %spa: $DJF:PR:VO %act: stands and flies the airplane *CHI: 0 . %act: runs around the gym with the airplane *CLN: Chi . %spa: $NMA:CL *CLN: we need to put the puzzle away first . %spa: $NIA:RP *CHI: xxx . [+ trn] %spa: $NIA:YY:VO %act: runs back *CLN: then we'll play on the slide . %spa: $NIA:SI *CHI: xxx. [+ trn] %spa: $NIA:YY:VO *CLN: okay . %spa: $NIA:YQ *CHI: (o)kay . %spa: $NIA:RT:WDE %act: puts the airplane back in the puzzle *CLN: let's put it away . %spa: $NIA:RP *CHI: away . %spa: $NIA:RT:WDE %act: picks up the puzzle %tim: 00:47:31 *CLN: [//] in the closet . %spa: $NIA:RP *CLN: 0 . %act: opens the closet door *CHI: 0 . %act: tries to put the puzzle in *CLN: bye bye puzzle . %spa: $PRO:MK %act: helps him put the puzzle in *CHI: bye puzzle. %spa: $PRO:RT:WDE *CLN: bye bye puzzle . %spa: $PRO:MK *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: starts to close the door *CLN: you want another puzzle ? %spa: $NIA:RQ %gpx: points in the closet *CHI: xxx . [+ trn] %spa: $YYY:YY:VO %act: closes the door *CLN: or a book ? %spa: $NIA:TQ *CHI: book . %spa: $NIA:AP:WDE %act: opens another door *CLN: nope those are the puzzles . %spa: $NIA:ST *CHI: 0 . %act: closes that door *CHI: 0 . %act: opens another closet door *CLN: there's the book. %spa: $DJF:ST *CLN: books . %spa: $DJF:ST *CHI: a book . %spa: $DJF:ST:WD %act: pulls out a book *CLN: which book is that ? %spa: $DJF:QN %act: bends to look at his book %tim: 00:48:00 *CLN: rooster ! %spa: $DJF:ST *CHI: rooster . %spa: $DJF:RT:WDE *CLN: rooster . %spa: $DJF:ST %gpx: points to the book cover *CHI: roos [>]. *CLN: [<] . %spa: $DJF:EA *CHI: cockle +/. %spa: $DFJ:PR:WD *CLN: cock a doodle do . %spa: $DJF:PR %act: puts the book up *CHI: cock a doodle do . %spa: $DJF:PR:WDE *CLN: what's this book ? %spa: $DHA:QN %act: takes out a book *CHI: a book . %spa: $DJF:ST:WDE *CLN: oh ! %spa: $MRK:MK *CLN: he's on a . %spa: $DJF:EC %gpx: points to the cover *CHI: yyy [//] bicycle . %spa: $DJF:SC:WD *CLN: a bicycle . %spa: $DJF:AP *CHI: bicycle . %spa: $DJF:RT:WDE *CLN: yeah . %spa: $DJF:AP %act: opens the book *CLN: here it is . %spa: $DJF:ST *CHI: bicycle . %spa: $DJF:ST:WDE *CLN: you want to read this book ? %spa: $NIA:RQ %act: turns the page *CHI: yyy . %spa: $NIA:YY:VO %act: takes the book *CLN: let's read this book . %spa: $NIA:RP *CHI: bicycle . %spa: $DJF:ST:WDE *CLN: Ralph Troll . %spa: $TXT:TX *CHI: troll . %spa: $TXT:RT:WDE *CLN: was very proud of his first bicycle . %spa: $TXT:TX %tim: 00:48:34 *CHI: bicycle . %spa: $TXT:RT:WDE %act: takes the book and closes it *CLN: you don't want to read the book ? %spa: $NIA:RQ %gpx: shakes her head *CHI: book . %spa: $NIA:RT:WDE %act: puts the book away *CLN: oh bye bye book . %spa: $PRO:MK *CHI: bye book . %spa: $PRO:RT:WDE *CHI: xxx. %act: looks at the books *CLN: which book do you want ? %spa: $NIA:QN *CHI: xxx. *CHI: a book . %spa: $DJF:ST:WDE %act: pulls out a book *CLN: the toad hunt . %spa: $DJF:ST *CHI: hunt. %spa: $DJF:RT:WDE %act: opens and closes the book *CLN: the toad hunt . %spa: $DJF:ST *CHI: to(ad) . %spa: $DJF:RT:WDE *CHI: 0 . %act: looks at the books *CLN: I bet you want the tiny dino(saur)s . %spa: $NIA:ST *CHI: dino(saur)s . %spa: $NIA:RT:WDE %act: looks at a book *CLN: where are the tiny dino(saur)s . %spa: $DJF:QN %act: looks in the books %tim: 00:49:01 *CHI: yyy dino(saurs). %spa: $DJF:RT:WDE %act: steps back and lets her look *CLN: the tiny dino(saur)s . %spa: $DJF:RT *CHI: yyy . %spa: $DJF:YY:VO *CLN: where are they ? %spa: $DJF:QN *CHI: yyy . %spa: $YYY:YY:VO *CLN: I don't see them . %spa: $DJF:ST %act: looks back at CHI *CHI: 0 . %act: runs up *CHI: xxx . [+ trn] %spa: $NIA:YY:VNO %gpx: stomps *CHI: xxx . [+ trn] %spa: $NIA:YY:VNO %gpx: stomps and turns away *CHI: 0 . %act: runs off *CLN: no book ? %spa: $NIA:YQ *CHI: xxx. [+ trn] %spa: $YYY:YY:VO *CLN: we need to close the cabinet . %spa: $NIA:RP *CLN: close it . %spa: $NIA:RP *CHI: yyy close yyy . %spa: $NIA:YY:WDE %act: turns and runs back *CHI: 0 . %act: looks in the books *CLN: maybe the tiny dino(saur)s are up here . %spa: $NIA:ST %act: takes his arm *CLN: let's look . %spa: $NIA:RP *CLN: up here ? %spa: $DHA:YQ %gpx: taps a higher shelf %tim: 00:49:30 *CHI: up . %spa: $NIA:RT:WDE *CLN: 0 . %act: picks him up *CHI: xxx. *CLN: where are the tiny dino(saur)s ? %spa: $DJF:QN *CHI: 0 . %act: takes out a book *CLN: nope . %spa: $DJF:ST %gpx: shakes her head *CLN: that's lunchboxes . %spa: $DJF:ST *CLN: where are they ? %spa: $DJF:QN %act: looks at a book *CLN: no . %spa: $DJF:ST *CHI: xxx. *CHI: 0 . %act: grabs a higher shelf *CLN: up there ? %spa: $NIA:YQ *CLN: I can't reach up there . %spa: $NIA:ST *CLN: whoops . %spa: $MRK:MK %com: CHI slips *CLN: can you see the tiny dino(saur)s ? %spa: $NIA:YQ *CHI: tiny dino(saur)s . %spa: $NIA:RT:WDE *CLN: guess they're gone . %spa: $NIA:ST *CHI: all gone . %spa: $NIA:RT:WDE *CLN: all gone . %spa: $NIA:AP %act: puts him down *CHI: all gone . %spa: $NIA:RT:WDE *CLN: 0 . %act: looks at the books *CHI: 0 . %act: looks at the books *CLN: sorry . %spa: $MRK:MK %tim: 00:50:05 @End